but your not making modern quests... your making a quest that entirely different to previous one... i love tgl so cant wait for it.
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it is a modern quest, just like Minish Cap is a modern Zelda, same thing.
shadowfall take a look at super mario bros 1 and super mario bros 3.... do they create the same level of pleasure upon completion? not really.... mario 3 is easy but long where as mario 1 is shorter but more random.
thus i standby what i said.
i never said i would use the feature...
I like both 1 & 3, and while Mario is a bad example to use, because all you do
is jump, break blocks & shoot fireballs no matter what game it is, (exception 2)
& a few newer ones. thats like saying Sonic does more on most games than
run & jump, most games are if you play one you have probably played them all,
and Mario is one of them.
but the newer Marios are nothing like Mario 1, therefore your analogy is flawed.
Mario 3 was made almost 20 years ago, if you were to compare Mario 1 to
whichever is the new Mario now, my point would stand. and even though
the New SMB on DS is similar to 1, you can do way more than ever thought
possible to do back in '85, thus making the new game more modern and up to
date, better maybe not to all, but it is still available to all who wish to use it.
and for those who'd rather play 1, so is it, and no one is being limited by a few
who prefer outdated 8-bit gameplay, yes I love our game roots, and I still play
the NES and Atari games from time to time, but I am glad what we are capable of
now and while ZC is not like a higher powered game maker, it has much potential
for those who wish to make something that they have always wanted to do, so
why should we be limited just to keep the thing nostalgic?, you don't like the features
don't use them others want the features and more new things to come, I look forward
to the new releases of ZC and think the programmers are doing a hell of a job at it.
thus I stand by what I, and apparently others say & said.....
besides there are new quests that people make everyday that still use the classic tileset,
the new features don't stop them from making a nostalgic feeling quest now do they?, as if that
were even possible Zelda is Zelda, but without new features everyone would be playing & making
the same quests over and over and really people would get tired of it (I have read that before 2.10
some people were) and then what would be the point of keeping ZC alive?, and why release new
versions at all then?. believe me I sometimes would rather live in the past, but we are here and now.
ah but Mario 1 and 3 are pretty much the same with a huge difference in feel.... comparing Mario 1 to something recent is just plain stupid.
that is my whole point, the new quests made with ZC can't compare to the original LOZ,
what is the matter with you?, you can't dig holes, or have a hookshot, or even more than
one entrance to a screen, so why would I even want to maintain that level of limitations
in the new ZC? LOZ was fine in '86 when I was 10, but I have moved on passed that
generation of games as has anyone else, I am not trying to compare Mario 1 to even Mario 64,
the gameplay has evolved, but I am comparing 1 to the DS version, and while similar they are
lightyears apart in gameplay & graphics, while being the same in feel the DS has long since left
the NES version in the dust, no one is stupid you just miss the point that I am trying to make
for whatever reason.
ZC is ever moving forward and the fact that you want it left behind is just plain stupid, like
I said keep using 1.84 if you don't like how everything is evolving, if the designers stopped
now all of these sites would be pointless to maintain, as all the quests would be too much
alike to even care about it anymore, and I as a long time quest maker like all the options
available to me to use, I make more quests than I play and even though my posts are few here
I have been with this for over 2 years and I know a thing or two about ZC and where it has been.
my first was 1.92 b163 and now here we are in 2.11 b13, the evolvement is what has kept me
so interested over the years. to stop adding new features and making it easy to customize you quests
your way at this point would be what is stupid, after them spending years on it's development.
my first ever quest was so bad, that I just released it not too long ago, I have made an almost
fully custom tileset since using the Pure Set on my first one, then I started making tiles that
were missing, then I started making my own originals, and now my newest quest has much more
flexability than ever, I am using a MC set mixed with my own & Pure remnants, as well as a few
from Raiden & others, and without the 256 color feature, I never could have done that without
mad layers and way too much tile space taken up, which I had to do before and it was a pain.
I am grateful to Dark Nation and Jman for doing what they do, and I hope they keep it up for a time
to come, I have fun with ZC and it is due to the new options available, without them all it would truly
be is an 8-bit clone and after a few quests made would bore most and ZC would never have come
this far.