Can confirm. Every easter, I host a hunt for 30-06 rounds in my backyard.
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Okay, so I was recently playing Metroid Zero Mission and this occurred to me. In one area, you have to shoot out part of the floor to allow a jumping monster to come out from beneath, which you can then freeze with the ice beam and use as a platform to reach an otherwise inaccessible missile pickup. Despite the obvious illogical parts of that statement, there is something else. The floor section you must shoot regenerate after a few seconds, which occurs before the ice beam effect wears off on the monster. When it does wear off, the monster will one again return THROUGH the floor without destroying it, but be unable to jump back up from underneath.
The Super Mario games. If Mario has firepower, he can still use it in underwater stages.
Mortal Kombat, the first one. Specifically the "endurance matches." Now most MK players I know are able to pull off the fatalities in MK1 without fail nearly every time. Sooo...if you killed all these fighters already how are they coming back to challenge you again in these endurance matches?
Revenants?
I think that was only Liu Kang and maybe Havik, but that was in later games.
On the subject of MK (and in the interest of staying on topic), has anyone ever pulled off a "Brutality" finishing move in MK Trilogy? When your opponent explodes and bones come raining down, there are often multiple skulls and ribcages. Where did the extras come from?
Okay, I know nobody else is posting here but there’s another one from Mortal Kombat, particularly Armageddon. Changing blood colors. There are certain characters that bleed green (Reptile and Chameleon, for example) and the cyborgs that bleed black, presumably oil. And that’s all well and good, until you knock one of them into certain death traps where their blood (and their remains, if any) is clearly red. I find that illogical.
I've always been amazed at this phenomenon, such as in Fallout 3 when you encounter a locked door.
Spoiler: show
You can just reach around and turn the knob, or smash the door in. But no, it's a level 100 lock. What happened there?
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I'm also not the biggest fan of invisible walls or tiny shrubs that can't be walked around or jumped over for some reason. It's just bizarre and immersion-breaking.
Here’s another one. In the game Chrono Trigger, in the house where the game begins, there appears to be only one bedroom and it belongs to Crono. Where does his mother sleep?
Also, when you walk to it on the world map, it says “Crono’s House.” I didn’t know he owned the house. I guess that explains why he gets the only bedroom.