....you added a pillar. :odd:
....oh, I see now. The tileset only has blocky looking grass n' stuff. :laughing:
Printable View
Pfft, that wasn't what I was showing. The brush edges up against the mountains now ¬_¬
And haven't you played the GB zeldas? :eek:
That's what they look like.
Ahh, the GB Zelda gfx... I always wanted to do something with those, as my quest graphics are always the reason I can never get anything done.
Sadly, I can't make screens even somewhat decent looking with them. Ah well...
As for your shots, needs a better palette, IMO.
*expect a screen later, maybe*
I don't see anything wrong with the palette.
Well, it is pretty much directly from OoS.
What don't you like Revfan?
I like Gleeoks screens ;). I'll post some of mine soon whenever I have the time. Imprisoned's is pretty big too :D.
POST 500!!!!
The palette seems really washed out. Normally I like low-saturation stuff, but it doesn't look good on lower-quality tiles like Oracles graphics.
Also, I promised, so I delivered. I used my 3 minutes of ZC this month to make this:
http://i21.photobucket.com/albums/b2...zelda003-1.gif
It's VERY incomplete thus far, there are a few other things I have ripped (Most notably, the 5x7 tile Fireplace), but pretty much everything you see there is all that I have for that specific set of interiors. /M/ requested me to rip these interiors a bit ago and I just now got around to starting it.
Might finish it if I get bored enough, but that's unlikely.
This thread sort of died. Allow me to revive it.
I need help with screen design. This screen is very bland looking right now. How could I make it look more interesting? (Just so you know, it is supposed to be the entrance to a castle).
Just put a few bushes here and there.
Umm... Try adding objects? And maybe making the screen not so symmetrical?