Re: Post screenshots of your quests here.
Don't know cus I haven't saved passed the 2 keys at the beginning, and I didn't die getting them. What I do know however, is that I'd have beaten it if you had emphasized 4 ups like you should have instead of 3, bastard. When I went up 3 times and didn't get the boss key, I turned it off and posted that you made an error, little did I know I could have gotten it by going up another room.
I haven't attempted it since, but will do so again(knowing the right number of ups this time of course) as soon as I'm done proving lost-isle can be 3-hearted. Which won't take too much longer once I get the location of the gate 2 switch in level 4.
BTW, link paradox's secret level was harder, did you try it? You probably won't beat it, probably no one will, but I wasn't expecting anyone to either.:D
Re: Post screenshots of your quests here.
http://www.youtube.com/watch?v=-oopKvaoSiY
Not exactly a screenshot, but yeah. A collection of moving screenshots, one taken every frame with the sound dubbed over the background. he he he :P
Re: Post screenshots of your quests here.
OMG! It looks wonderful! So it appears to be a sequal to the oracle games. Does that mean it will feature twinrova, or onox, or veran? The gameplay seems to be a lot like the oracle games to. He is warped to another world, he incounters the main enemy, then he sets out on a quest to save the world. Maybe when you're doon with it, you should send it to Nintendo and see if the'll buy it from you and password link it to the other oracle games.:rolleyes: But those screens are absolutly amazing. The subscreen too. I see great things coming from this quest.
Re: Post screenshots of your quests here.
No, I wasn't planning on making it that similar to the oracle games. I've got four elements to collect and all that, so minish cap sprung to mind as source of ideas. Obviously that's where the subscreens from and all. I just needed an intro really, and I quite liked that one. I really wanted the music from that, but I couldn't find it anywhere, so I've had to settle with the tune of time as you can see.
Re: Post screenshots of your quests here.
Well, whatever game it's based off, it's good. Now that you mention it, it does seem a lot more like the minish cap then the oracle games. Got an estimated release date?
Re: Post screenshots of your quests here.
Estimated realease date?!
Sorry but that's as far as the game goes at the moment.
I'm hoping not to have too grand designs for it however, after having done that twice and then getting bored halfway through, I can see it's unlikely to be a good idea.
There are going to be four main areas, each with an element. The main point is though, there aren't going to be any dungeons. We'll see how that goes.
Re: Post screenshots of your quests here.
No dungeons?! A revolutionary idea! I think this quest will be the start of a whole new way of making quests. Completly overworld!
Re: Post screenshots of your quests here.
Yeah, after http://www.purezc.com/forums/index.php?showtopic=30852 this thread, where most people said you can't have a quest with no dungeons, I decided I should prove them wrong. And also, I'm cheating a bit because my overworlds are far superior to my dungeons in general anyway (the demos in my sig prove this I think)
Re: Post screenshots of your quests here.
Hey joe123 that's some good overworld work there. Is that the DoR tileset your using? I just downloaded it recently and must say that the palletes are much more appealing to me than pure.
Also do you mean that there will be no dungeons? Are you talking about interior Dmaps only? Wasn't the first screen of that a dungeon?
Re: Post screenshots of your quests here.
Yeah, that's DoR.
The temple of time at the beginning with the triforce was just a little intro, and that tower of darkness I really can't do without. It's not going to be a full dungeon though; when you come back later with the four elements I think I'll have a little of Link walking up stairs (possibly a cutscene) and then it'll take you to some dark world or something, but I'm going to make sure its an overworld. That's a lonnnng way off at the moment though.
And I'm having house interiors, because otherwise it would be stupid. But basically, I'm replacing dungeons with large, convoluted overworld areas. Toveria Shades, where the earth element is, and the first area, will have a seasons system. Hopefully. Going to be lots of work though ¬_¬