Quote:
Originally Posted by Rex Zemenheart,Mar 1 2006, 10:29 AM
I'd rather wait untill I see the tileset before I do anything. I have a few questions once more. I should only do one dungeon, so that other members have an oppurtunity to help out as well (And because I'm fairly lazy, but that is beside the point here :P)
We really do have a helluva lot to do... We don't know what items to use (But I'm guessing if there are only three major dungeons, two major items per dungeon could work very well). We don't know where things will go etc. We don't know the size of the overworld... There are still questions of other things to include like secret item dungeons, a town, an underground cave sytem with different entrances and exits all over Hyrule?
I suggest gathing all of our ideas into one giant list, and seeing which of them are... needed... Perhaps a poll maybe necissary for some, or perhaps just a discussion would surfice...
I can't wait :)
I know, I can't wait either. :heh: We have so much to do, but so little idea of what we're GOING to do. That's why I've got this list up there in the first post.
We need a tileset
first to see what we can do with it. Although we can always make new combos and tiles for it and such, it's important to remember what I said in my previous post with the IRC quote with jman. It's for everybody, not for the experienced ZC oldbies. (Or whoever has that level of skill with ZC/ZQuest.)
Once we have the tileset all figured out, we can build things around what we can feature using the tileset. When we know what we can do with it, we can start to plan the overworld.
When we're planning the overworld, a basic schematic of what we need to go where will be formed. Once we have that, we'll know what special items we'll need to get any by when.
Once we know which special items we'll be needing, we can place them within the dungeons.
Now this is a slight note of conflict. Do we want to plan out the dungeons first so we're less restricted by having our dungeons depend on what we need for the overworld, or do we need to restrict our journeys through the overworld to the items we get in the dungeons? Very important to consider.
Obviously, before that happens, we'll also need a good dungeon plan for at least both initial dungeons. As I said before, the first one will be a very elaborate, lengthy, and well planned dungeon similar to PrinceMSC's dungeons in Revenge2, or like the Excavated Temple in Tei's CoD Demo. The second Dungeon will be something -very- elaborate and extremely creative. (See C-Dawg's ideas.)
We'll be making lots and lots of polls over the next few months for these, so we'll need space to set 'em up, of course. But that's for later.