Would it have to be Open Source for you to contribute?
How come you're not helping program Zelda Classic? Lol.
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Would it have to be Open Source for you to contribute?
How come you're not helping program Zelda Classic? Lol.
I think this would be pretty cool, and I'd definitely try a FF maker.
I suppose it would not have to be open sourced.
Is the source available for Zelda Classic? I recall I was given access to the repository a long time ago by proving I could compile it, but I am not sure if I ever contributed anything or even if I could have provided any usefulness at the time.
Is a Zelda/Final Fantasy possible?
Zelda gameplay, final fantasy mecahnics.
Now that would be epic.
This was my idea for what I wanted "Zelda Modern" to be though I probably explained it terribly in the PureZC thread. Basically an engine built specifically for an easy to use scripting language that would be used to code all the stuff that makes it Zelda-y. The quest editor would basically be a way of editing the script(obviously besides the graphics, maps, sounds, etc part of it). The engine could be used to build a Final Fantasy like RPG or a hybrid Action RPG or a Side Scroller and the Quest Editor would allow users to build their own game quests off of it. Obviously it would be a lot of work. In fact it may be over ambitious, I've learned a little programming from books and have never put it to any practical use so needless to say I am not a Developer. I have just talked to many people who want to turn ZC into FF or something else. It would be better to build from a solid foundation over fighting with the mechanics built for Zelda 1.
I like SUCCESSOR's idea. It sounds like a easy-to-use version of Game Maker.
Definitely want to try it whenever it gets done now.
I'm pumped, man. Wish I could do something to help--maybe in a couple of years. But I will definitely play/create.
@MasterSwordUltima , get in here, k?