Ooh! I might be able to make my idea work after all!
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Ooh! I might be able to make my idea work after all!
Are you sure? I've tried it, but it didn't work for me. Is there anything special you have to do to the room? (Screen flags>)Quote:
Originally Posted by rocksfan13
I'm not sure about the other item appearing, at all, but I know for a fact that the Triforce WILL still appear if you kill Ganon, even if another item is set for that room.
Technically, defeating Ganon will drop the triforce, which is the item. But you can make it seem different by placing an enemies->secret in the room and have the secret tiles as direct warp tiles so as to make the player warp into a room identical to it(without Ganon) and have the enemies->item option in the room with no enemies. It will appear as the defeat of Ganon with a slight delay once link moves, he will warp to the other room with the item. Make sure you set the idetical room's return warps.
Actually, getting Ganon's triforce shouldn't be a problem.
Tell you what, go into ZQuest and make several rooms with Ganon in them, one right after the other. All of them should drop Ganon's triforce. They really don't do anything, it's just a throwback of the original game's storyline.
Now, there is probably one thing that would affect it: lvl 9 warp whistle. So, possibly, if you pick up Ganon's triforce, then that will allow you to warp to lvl 9 (or what you've assigned to the 9th warp location) on the map. See, when you set the levels with triforce pieces, the whistle will allow you to warp to those locations, set by 1-8. The 9th one, I believe, is set by G's triforce.
Aw, son of a--Quote:
Originally Posted by DefEdge
This is REALLY going to screw with my story! I WANT Ganon, but NOT the Triforce!
(in fact, the Triforce (nor Zelda, nor Link) will NOT be in my game! My story won't allow it!!!)
Can't you change the graphics for Ganon's Triforce? Is it the Big Triforce? Because, if so, just make it look like a key to open the door to leave or something and then you're not picking up a Triforce at all.
No, what I want to do in MY quest is have Ganon be at the end of a dungeon, and after beating him, you get a Heart Container, as if you beat a normal dungeon. He'd be the "dungeon boss", and by beating the dungeon boss, you're supposed to get a Heart Container, so....
Same here.Quote:
Originally Posted by pikaguy900
Hmm... Couldn't you just put a Heart Container in the next room?