I decided if EoT is moving to build 254, why not take advantage of some of the new features. This is what I had in mind:
Make dungeon boss enemies harder (e.g. level 1 boss aquamentus h
as more HP than nomal aqaumentuses.
Include spin attack and peril beam.
Small tweaks to the subscreen. This is what I have so far:
(Screenshot link was outdated and has been removed.)
And just I few ideas:
A seperate dungeon for the master sword.
After beating the abanded tower, you can find a switch that inverts the tower. The reward is the hurricane spin and a heart container. (I actually got the idea from the midi of the level, the stone tower temple music, since the level it's from can be inverted.)