Re: Features you want in ZC Final
i vote none of the above as i like the level of creativity as it is... release a stable version that maintains the same level of creativity without distorting it, it is what i would like... thus i say keep the "special" features out of the next version... excluding the dialog editor... i forgot to check that box and i don't care if thats included because all it does it make stuff easier... it only really eases the work that quest makers have to do.
Re: Features you want in ZC Final
I voted Item and Dialogue. Finish Dialogue first as I could really use it and it would be easier to bugfix.
EDIT: Forgot to add that the dialogue editor would be much better for the scripting impaired.
Re: Features you want in ZC Final
As much as I'd like to see an enemy editor now, I went realistic and only picked the first two. The Item Editor is obvious - it's half in there right now, so might as well finish that up. And the dialog editor would be so friggin' nice - I'm sure everyone could benefit from this in their quests.
Re: Features you want in ZC Final
"Rudimentary" does not mean "buggy." You'd be able to edit an enemy's basic stats (health, damage, etc) but not the complicated behaviors such as those exhibited by most of the built-in bosses.
Re: Features you want in ZC Final
Quote:
Originally Posted by
DarkDragon
"Rudimentary" does not mean "buggy." You'd be able to edit an enemy's basic stats (health, damage, etc) but not the complicated behaviors such as those exhibited by most of the built-in bosses.
Which is exactly the sort of thing people want most. Leave it out.
Re: Features you want in ZC Final
How long will each of these features take to implement?
Re: Features you want in ZC Final
I think It would be good to put in a Quest=>Graphics=>Sprites=>Enemies which would allow you to edit the appearance of the enemies!
Re: Features you want in ZC Final
Re: Features you want in ZC Final
With the Item editor, will it be possible to make an item act like the Triforce when you pick it up? I still think it should be a screen flag, but I guess being able to do it in the item editor would be good too.
Re: Features you want in ZC Final
Item Editor and Rud. Enemy Editor. These are the two features I've wanted since 1.90. A question though. With the item editor, would it be possible to set a slash animation for any new swords you were to create?