ah, that fixed it. I don't know why I didn't have that enabled before. thanks guys
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ah, that fixed it. I don't know why I didn't have that enabled before. thanks guys
*b*
Actually that surprises me you didn't have it checked too, wasn't it you that brought up the problem with bs animation and links tiles?
It's my understanding that when you use bs animation that the interpolinated fading has to be checked.
you're kidding... I'll try that. if that works, I'm going to feel like a royal dumbass...
well, I'm almost glad it didn't work. I can't see why the two rules would coincide anyway...
The reason I would think is that bs animation effects the water cycling, but I think it was in Alphadawgs tutorial where I saw that if you used bs animation that both had to be checked.
I don't use it so I haven't experimented with it a lot yet, but I will be in my next quest.