Another words, now would be a good time for there to be a lot of people helping to test it.
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Another words, now would be a good time for there to be a lot of people helping to test it.
I wont have much time to test it for a few more weeks. I don't think I myself would find many bugs though since I haven't learned how to use all of these new features yet.
Another updated Windows executable.
http://filesmelt.com/dl/zelda-w.zip
This one attempts to fix the MIDI patch issue.
I also made a change that might fix problems with saves being wiped and the game hanging on exit. Let me know if you can determine a change in either problem, or if you notice a lot of .tmp files not getting deleted.
I've noticed one thing about both ZC and ZQ. They both set themselves to real-time priority in Task Manager. I tried it with RC 4 too, and it happens there as well. It can make some other programs a little jittery if you're running a slightly older system. As for bugs, nothing yet, but I'll do a complete playthrough of a couple of quests to see what happens.
Another attempt at fixing the MIDI issue: http://filesmelt.com/dl/zelda-w1.zip
I also added some logging. If it still doesn't work, check allegro.log and see if there are lines acknowledging the focus switch.
That's Allegro's doing. It runs its timers in a realtime priority thread. I don't know if we can change that.
Oh. Well, no worries, then. As quirks go, it's not a huge one.
Still switches instruments to Piano upon alt-tab (While running fullscreen).Quote:
Decrypting...okay.
Opening...okay.
Reading Header...okay.
Made in ZQuest 250 Beta 20
Reading Rules...okay.
Reading Strings...okay.
Reading Doors...okay.
Reading DMaps...okay.
Reading Misc. Data...okay.
Reading Misc. Colors...okay.
Reading Game Icons...okay.
Reading Items...okay.
Reading Weapons...okay.
Reading Maps...okay.
Reading Combos...okay.
Reading Combo Aliases...okay.
Reading Color Data...okay.
Reading Tiles...okay.
Reading Tunes...okay.
Reading Cheat Codes...okay.
Reading Init. Data...okay.
Reading Custom Guy Data...okay.
Reading Custom Link Sprite Data...okay.
Reading Custom Subscreen Data...okay.
Reading FF Script Data...okay.
Reading SFX Data...okay.
Reading Item Drop Sets...okay.
Done.
Switching out...
Switching in...
Switching out...
Switching in...
Removing timers.
Freeing Data:
Bitmaps...
Subscreens...
SFX...
Misc...
Script buffers...
Screen Data...
Deleting quest buffers...
Cleaning maps.
Cleaning tile buffers.
Cleaning misc.
Armageddon Games web site: http://www.armageddongames.com
Zelda Classic web site: http://www.zeldaclassic.com
Zelda Classic wiki: http://www.shardstorm.com/ZCwiki/