Oh right, not a bug. Marking this as fixed then.
Printable View
Oh right, not a bug. Marking this as fixed then.
I set Link->Jump = 10, followed by Link->Jump = 0 ... :(
I'm going to need to test it with frame-advance, to confirm what's happening.
I should note that what I perceive to be buggy-ness is for sideview-gravity, which is inherently broken in many aspects.
It would be so nice if this was a floating point value.
Ignoring the photoshopped-in-person, my mind is burning trying to remember from what TNG episode that frame was taken. I know that scene, but I can't place it. It looks like a typical day, around here.
it is, internally.
Unfortunately, on the lexer end, it's classified as an integer. It really should be converted into a floating point scale, and adapted to a fixed, like ffc coordinates. In fact, most of the ffc coordinate code could be reapplied to the Link coordinates, I think.
This shouldn't break anything, or at least, not in an important way.
they all are
keeps things simple