I have a few things to say about that, yes. For starters, I'd say that story is about as interesting as the back of a box of cereal.. but then I remind myself that you don't need to be a novelist to make a Zquest game. Honestly, I think a game should start out with no text file to prompt the player.. they should be thrust into the situation just as Link is. But as long as he advances the plot during the game... meaning... ALL OF THE DETAILS ARE NOT REVEALED UNTIL LATER, and gradually at that.... well, if he's working with you, Plith, I have faith that he'll be able to do something worthwhile with it nonetheless.
Heh, sorry about not crediting you with the map dealie. I didnt play much farther than finding the swamp cave (which is clearly in an aboreal forest... go figure) because I didnt like the gameboy tiles in there :)
-C