600 Jiggly, but close enough .. "P
ok.. it only covers one screen then.. I'll figure out how to work around it.
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600 Jiggly, but close enough .. "P
ok.. it only covers one screen then.. I'll figure out how to work around it.
Thanx, Jiggly, added that. It's one fast ticker, huh?
Yes, it really ticks me off, but I make a puzzle where you only have 5 seconds to get the key before being warped back to the entrence. It even has an animated counter as well.
Ok, the updated file is here . DN, this is slightly different from the one I emailed you. A lollipop for anyone who finds something I should add or change. ;)
Should I post this file to the ZQuest Help forums at AGN and ZCN?
I think the explanaion of Eyeball B needs to be a little more clear. There needs to be more of what seperates it from Eyeball A.