walk through wall where two blocks are. left one up 2 from boss key room. map is at the end of this path and boss key walk through wall south here.
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walk through wall where two blocks are. left one up 2 from boss key room. map is at the end of this path and boss key walk through wall south here.
Thanks, i got that but im giving up on this now.
Lvl 6 is so over the top frustratingly in your face difficult that it is simply not worth it.
After killing your way up through legions of "must kill all" rooms", including one with 10 dodongos who respawn, you face a room with NO LESS THAN FOUR wind-wizards, and A SINGLE LANE WAY to go, turning 3 times.
Then theres the fairyland upgrades.
After 87 or so tries i finally managed to kill the 4+10 dodongos with 28 bombs available (again,not a single failed bomb is allowed) and there was NO upgrade this time. I just dont know whats supposed to be that.
Awesome. If this is supposed to be any fun to play, i simply dont understand it. It feels like "guess the number, if you are wrong i will hit you in the face with a hammer". You need to guess the secret number 5 times in a row, and the hammer gets bigger every time.
Sorry, im out. Screw that game. Screw it to hell big time.
If i could give it a negative rating, i would.
you dont have to kill the wind wizrobes just go around them.
the dodongo last upgrade is a mistake i can fix this in an update.
to kill dodongos bomb near them to stun them then hit them with a sword you get 4 bombs from them.
What would you suggest i do to balance the levels better im looking to make more updates and polish the game more.
I've partly finished first deong and used all the keys where i shouldnt hgave...
Now only key i an get it from the 4 headed dragon -_-
Gotta kill ti with 3 hearts, best I can do it 1 head left... im fucked..
Well, i would step down on wind-wizzards for one.
Its not about killing them, but that you have a lane that is 1 tile, so you can-not evade the wind if it comes at length.
4 of them in a room with no way to dodge is just cruel. Also theres a few instances of knights in 1-lane-rooms and you just have a hammer.
Also the kill-all-enemies-to-open-door with that flying flowerpots that can land in areas where you cant reach them...
Hello tox_von,
Just to notice you that I've played your quest with Zelda Classic 2.10. Is it me or Zelda Classic version? I've found several missing links in level 4A-5A in POWERULE world. I cannot finish the quest because in level 5A, there a 4 stairs that their links are broken. Also, I cannot get compass and 1 key in Level 4A.
Are you going to fix all bugs? I've found a lot more too...
PS: These errors could occur because of Zelda Classic 2.10 but I really don't think so because the rest of the quest is almost working fine.
Its not passworded you can see if the quest is set up correctly in zquest.
Im trying to get a list of things to fix if people mention them i can do an update.
I mentionned you that level 4 and 5 in powerule contain bad stair links... I cannot fix them because I know nothing about these levels structures.
Where are the stairs?
Last i played these worked fine but i didn't test in versions other than 192b183.
The stairs are located in the Level 5A when you bomb the triforce room. 1 is located near the 4 locked doors in the same room. Sorry, it's hard to explain :)