Originally Posted by
ZoriaRPG
Eh? Were you not involved in the conversation regarding the need for an open assets pack, and I was effectively stuck with the job to put it all together?
At present, we have permission to use Koten, and to modify it; and a potential new gfx pack from another contributor (WIP), some music, loose sprites for Koten (to replace the Link tiles and some npcs), and an audio pack that I have been gathering from open sound libraries. Once this is all in a presentable format, we will need to utterly replace 1st-5th.qst in the open source domain, so that our .dat files do not contain infringing materials: Essentially, wholly new default internal quests.