If the game's likely to become less difficult then I'm willing to help out bug-testing.
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If the game's likely to become less difficult then I'm willing to help out bug-testing.
Like I say, the eventual goal is that it will be hard but you can grind for awhile to make it easy if you need to. Sort of like leveling up in a role-playing game.
What makes you think I dont plan on having grindables BEFORE that opening level?
Probably the fact I didn't tell you, I guess.
September you say? Judging from the size of this thing I'm reading that as October or later. ;) At least that's when I'll have some free time to test. Also what about build specific bugs? It could get somewhat annoying going through the newest alpha each time and having a possibility of having to refix stuff that worked fine before. Or do you plan on settling on a beta that seems to be particularly non-buggy and sticking with that?
Any rate, I hate grinding. In rpgs I'm always under leveled because I refuse to walk in circles and mash buttons for an hour. :rolleyes: If It makes the game harder but not absolutely Impossible, that's no problemo. :) As long as testing time doesn't get exhausted by some kind of aimless wandering or powerleveling....and I'm babbling now....that's my queue to get some sleep.
Look forward to it.
Right you are, Gleeok sir. I'm having a son next month, so things have taken a turn against having time to work. I'll have a month of pregancy leave though (paternaty leave FTW!) and I'll be continuing work on Zodiac then. The artwork should be pretty easy to hammer out while taking care of baby.
Congratulations C-Dawg! I'm glad to hear you'll be having a son!
keep procreating man! :D
Congrats C-. Awesome news! That's some good work right there. :P
Thought of any names for the baby?