Hold up just a second. I decided to have a meeting with Gleeok over certain things, he will announce them soon. Get in chat if you can.
-James
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I still think I didn't break any rules as I was very careful with all of the wordings. However, the one part of the rules of: "Rules can change based on Judges." This is where I feel the judges will say I found work arounds. But I still think I stuck to it. ;)
Either way, I am happy I made a good game and I hope people enjoy it. It is not Hero of Dreams, but with the limitations, I think it is awesome. :D
Well it seems that Gleeok wants a quest that looks very much like it would appear in the original game if you beat it four times previously. I don't even understand for sure what it is he wants though. I generally try to keep out of all this and have little interest.
The rules are simply a more lenient and up-to-date version of the 4th quest rules taking into account all the newer features of 2.5 (which [the 4th rules] were an up-to-date ruleset of the 3rd contest -- which was based on the 2nd quest etc.). The current rules and ZC features still allow for an unprecedented amount of creativity and customization over the 3rd quest rules, for example. I certainly don't have a predisposed idea of an archetypal 5th that quests must conform to or face the consequences. Don't assume that @King Aquamentus . :P
Sorry, I've been either out-of-town or busy the last 3 weeks so I haven't been to very active during that time... Anyway, as it stands now there's a few issues with some entries (I haven't had time to go through all of them yet, sorry) which need to be fixed:
CJC: Overworld contains additional maze paths.
Shoelace: Dungeon screens were required to have 4 walls and not be freeform.
Pete&Wally: Custom Overworld issue (displaced and modified screens).
Edit: Ninjad
I did follow that rule. ;)Quote:
Shoelace: Dungeon screens were required to have 4 walls and not be freeform.
Gleeok, it wasn't a freeform thing, Shoelace had a lot of custom tiles (around the tune of a good 25-50%).
Sorry for not being clear enough.
-James
Well... technically if you can't swim you've basically got four walls. Whether or not it's freeform depends on how 'freeform' is interpreted, though I'd guess that most would call that freeform.
I didn't think that would be freeform. Well that is an easy fix. If that is all in my game that is wrong I can fix that in a half hour. Just let me know.
About custom tiles. I really only made like a couple but kept it true to nes. That would be like less than 1% custom.
Again if it minor things like the water thing that is fixable, then that's no problem. But if my combo cycling is too much and such then I will have to eat it. But I can't see using layers as a problem because of the quest rules that were allowed. :)