Can you try some other quests, rocksfan? And try fullscreen and windowed?
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Can you try some other quests, rocksfan? And try fullscreen and windowed?
I just tried to load a quest made in 1.90 and did the same thing. Windowed and Full Screen mode.
EDIT: Windowed mode error. I edited this because I said I didn't get errors in windowed, but that is false. I do.
Here's a new Allegro.log. I used windowed mode for this.
Code:Opening...okay.
Reading Header...okay.
Reading Rules...okay.
Reading Strings...okay.
Reading Doors...okay.
Reading DMaps...okay.
Reading Misc. Data...okay.
Reading Items...okay.
Reading Weapons...okay.
Reading Custom Guy Data...okay.
Reading Maps...okay.
Reading Combos...okay.
Reading Color Data...okay.
Reading Tiles...okay.
Reading MIDIs...okay.
Reading Cheat Codes...okay.
Reading Init. Data...okay.
Setting up subscreens
Reading Custom Link Sprite Data...okay.
Done.
OK
Initializing sound driver... OK
Used switch: -windowed
Triplebuffer not available
Loading Quest...
Decrypting ...okay.
Opening...okay.
Loading Quest...
Decrypting ...okay.
Opening...okay.
Loading Quest...
Decrypting ...okay.
Opening...okay.
Loading Quest...
Decrypting ...okay.
Opening...okay.
The only difference is in windowed, it crashes. In Full Screen, it closes.
It crashes in windowed and fullscreen for me. Both ways I get the "zelda-w has encountered a problem and needs to close. Send error report?" message. (Those aren't the exact words, it's close enough :p )
Okay, here is an image of what's going on when it crashes if you're still not entirely sure.
[image]
You're using XP right, Pineconn?
I'm on 2K here. When I did it at home last night, it was working fine. Both Full Screen and Windowed. My home PC is using XP.
Yep, XP dimension 8300, pentium 4, video card is an nVidia GeForce 6200. The card, physically, is brand new, though ZC 2.10 works fine on it. The computer is about 2 years old.
I'm going home now. I'll let you guys know if I have an issues there as well.
I just got back, I'll download the new exe and let you know what happens.
Castle Haunt III in fullscreen
program closes
new alleg.log file
-----------------------------------------------------------------Quote:
Zelda Classic v2.11 Beta (Build 12)
Allocating quest path buffers (4.00k/4.00k)...OK
Allocating map buffer (510.53k/514.53k)... OK
Allocating string buffer (6.75M/7.25M)... OK
Allocating door combo buffer (159.50k/7.41M)... OK
Allocating dmap buffer (53.00k/7.46M)... OK
Allocating combo buffer (1.62M/9.08M)... OK
Allocating color data buffer (158.11k/9.23M)... OK
Allocating new tile buffer (511.88k/17.73M)... OK
Allocating trash buffer (97.66k/17.83M)... OK
Allocating item buffer (3.00k/17.83M)... OK
Allocating weapon buffer (2.00k/17.83M)... OK
Allocating guy buffer (19.00k/17.85M)... OK
Initializing Allegro... OK
Checking Files... OK
Allocating bitmap buffers... OK
Loading data files:
Zelda.Dat...OK
Fonts.Dat...OK
SFX.Dat...OK
Loading saved games... Loading Quest...
Decrypting...okay.
Opening...okay.
Reading Header...okay.
Reading Rules...okay.
Reading Strings...okay.
Reading Doors...okay.
Reading DMaps...okay.
Reading Misc. Data...okay.
Reading Misc. Colors...okay.
Reading Game Icons...okay.
Reading Items...okay.
Reading Weapons...okay.
Reading Maps...okay.
Reading Combos...okay.
Reading Combo Aliases...okay.
Reading Color Data...okay.
Reading Tiles...okay.
Reading MIDIs...okay.
Reading Cheat Codes...okay.
Reading Init. Data...okay.
Reading Custom Guy Data...okay.
Reading Custom Link Sprite Data...okay.
Reading Custom Subscreen Data...okay.
Reading FF Script Data...okay.
Done.
OK
Initializing sound driver... OK
Triplebuffer available
Loading Quest...
Decrypting ...okay.
Opening...okay.
Loading Quest...
Decrypting ...okay.
Opening...okay.
Loading Quest...
Decrypting ...okay.
Opening...okay.
Loading Quest...
Decrypting ...okay.
Opening...okay.
Loading Quest...
Decrypting ...okay.
Opening...okay.
Loading Quest...
Decrypting ...okay.
Opening...okay.
Loading Quest...
Decrypting...okay.
Opening...okay.
Reading Header...okay.
Reading Rules...okay.
Reading Strings...okay.
Reading Doors...okay.
Reading DMaps...okay.
Reading Misc. Data...okay.
Reading Items...okay.
Reading Weapons...okay.
Reading Maps...okay.
Reading Combos...okay.
Reading Combo Aliases...okay.
Reading Color Data...okay.
Reading Tiles...okay.
Reading MIDIs...okay.
Reading Cheat Codes...okay.
Reading Init. Data...okay.
Setting up subscreens
Reading Custom Guy Data...okay.
Reading Custom Link Sprite Data...okay.
Done.
Loading Quest...
Decrypting...okay.
Opening...okay.
Reading Header...okay.
Reading Rules...okay.
Reading Strings...okay.
Reading Doors...okay.
Reading DMaps...okay.
Reading Misc. Data...okay.
Reading Misc. Colors...okay.
Reading Game Icons...okay.
Reading Items...okay.
Reading Weapons...okay.
Reading Maps...okay.
Reading Combos...okay.
Reading Combo Aliases...okay.
Reading Color Data...okay.
Reading Tiles...okay.
Reading MIDIs...okay.
Reading Cheat Codes...okay.
Reading Init. Data...okay.
Setting up subscreens
Reading Custom Guy Data...okay.
Reading Custom Link Sprite Data...okay.
Reading Custom Subscreen Data...okay.
Reading FF Script Data...okay.
Done.
Loading Quest...
Decrypting ...okay.
Opening...okay.
Loading Quest...
Decrypting ...okay.
Opening...okay.
init_game 1
init_game 2
init_game 3
Loading Quest...
Decrypting...okay.
Opening...okay.
Reading Header...okay.
Reading Rules...okay.
Reading Strings...okay.
Reading Doors...okay.
Reading DMaps...okay.
Reading Misc. Data...okay.
Reading Misc. Colors...okay.
Reading Game Icons...okay.
Reading Items...okay.
Reading Weapons...okay.
Reading Maps...okay.
Reading Combos...okay.
Reading Combo Aliases...okay.
Reading Color Data...okay.
Reading Tiles...okay.
Reading MIDIs...okay.
Reading Cheat Codes...okay.
Reading Init. Data...okay.
Setting up subscreens
Reading Custom Guy Data...okay.
Reading Custom Link Sprite Data...okay.
Reading Custom Subscreen Data...okay.
Reading FF Script Data...okay.
Done.
init_game 4
init_game 5
init_game 6
init_game 7
-----------------------------------------------------------------