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I like the idea of the Dream Space Koholint Island, and I randomly thought of an idea that may work well with it. Don't want it to get out in case that's what you're doing with it, so I'll just PM it to ya. Also, Horsehead looks like he'll be fun. At least Link'll be nice and toasty XD
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Introducing Souls of Wisdom 2: Darkness Within (beta 4.1) now playable on Zeldaclassic 2.5 (official version).
Download Instructions:
Click the link and than click on "download" (as indicated by the image below).
http://www.2shared.com/file/ndHJaTQp...esswithin.html
Notes:
- Beta 4.1 includes 3 complete levels and 1 Palace, after the 1st palace you get a little more overworld exploration before you are stopped at a dead end with a young singing gentleman indicating that the beta has ended.
- This beta works best when starting a new file. Those who have played the previous beta and has progressed through level 3 a bit may experience some minor bugs.
- Those who collected the boss key in level 3 in a previous beta may be able to skip the Palace and fight the Palace boss early. (Try not to do that).
http://img690.imageshack.us/img690/7878/2sharedhelp.jpg
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I'm interested in this quest, but for some reason the Roc's Feather doesn't show up in the latest revision and I die in the first cave.
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Roc's Feather should show up in the cave, I'll check it out.
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Enemies that split into themselves... and that one room where you apparently can't let them catch you... interesting trick there.
In one of the hookshot rooms, you have to hookshot to the right and walk downward onto walkable ground so you can go through the door, but the hookshot often doesn't put you too far north to do that. I thought I'd mention that because it can take multiple tries to get it right and running out of magic is a possibility.
I'm up to Horsehead now. Haven't beat him yet, but I'm working on it. Maybe I should have upgraded my gear. It's tough with a level 2 sword and level 1 pretty much everything else.
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There is a small bug with Horsehead that I need to fix.
The bug is that the battle restarts at Horsehead, I need to fix that because you should be able to return to town and upgrade at this point in the game. I can give you a temporary warp out of the battle if you want so you can upgrade your gear.
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That's alright. I didn't save during the battle, so I'll go back and do that now.
EDIT: The level 3 defense ring is very overpowered for this point in the game. Horsehead was easy with that. I also had the level 3 wallet to make full use of the P bag that was dropped.
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I'mm playing the demo, I'll post things along the way.
-The first screen's text is not centered. It's off to the left. Should be fixed.
- "I seen his ashes burn" should be "I saw his ashes burn."
- "I seen his lifeless body" should be "I saw his lifeless body."
- "That's" (in the next line) should be "That was". That's is basically saying "That is" (Which is present tense), when what Link saw was in the past.
-Most of the small trees in the forest have the wrong bottom, as if the trees are merged between two different kinds. Fix that.
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Thanks Lynker. This is exactly what I want to hear out of bug testers. Pick out the nitty gritty, even if its sometimes brutal. I still can find bugs or blunders from my last quest which was either skipped or ignored.
Btw, I was new to the graphics pack, so you'll see a lot of mistakes in the rock tiles, but as you progress you'll see how quickly I learned to improve on that.
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No problem! It's my pleasure. :)
And that sounds good. But I think you should go back and fix the trees, maybe the mountains as well. I'm currently in Eldin Cave.
I used this exploding thingy: http://img824.imageshack.us/img824/9884/zelda014.png
outside of Eldin Cave, and appeared here. Continuing also leaves me here. Luckily I didn't save.