Re: Who wants a stable release?
That's not a question. :shrug: I wanted, hoped for, and expected a no. You gave me a no. I'm happy with your answer and with your no.
You have your passions about a stable release, and I have my passions about a "complete" one. Yours are far more pressing, but a complete release is only almost as important.
Oh, and <off-topic insightful reference to something else>. Eh.
Re: Who wants a stable release?
There will never be a "complete one"
With each new addition, then someone wants something to go with and compliment it, haven't you been watching the way things work for the last 5-6 years?
I didn't say no either, by the way, that's not up to me. ;)
Re: Who wants a stable release?
Incomplete features will be dealt with on a case-by-case basis. We've agreed specifically to put in the sideview ladder before 2.5. Missing enemies, etc. probably won't be put in - incomplete parts of ZQuest which can be grayed out will be, otherwise, such as in std.zh, documentation will be added detailing what is implemented and what is not.
Re: Who wants a stable release?
Quick notice:
The poll is going to close today at 3:02 PM Central Time. If someone haven't voted yet, now is the time to do it before it is too late.
I have already made my vote earlier and my vote is RELEASE. (see post #107)
The poll is now closed. The winner is RELEASE. From now on developers, ONLY work on bugs.