Post the script? It's not very complicated, although the one where I came across it was far too specific to post here.
I'm afraid you'll have to try it yourself though, I'm not doing a video because I've fixed my script back to boring old spawing one fireshooter enemy now :P
Try this:
Code:
ffc script flamethrower{
void run(){
while(true){
npc ghost_enemy = Screen->CreateNPC(83);
ghost_enemy->X = this->X;
ghost_enemy->Y = this->Y;
Waitframe();
}
}
}
it might not work, but I'm sure you'll get the general idea from it. I'm not too hot on setting where enemies spawn at at the moment as you can see...