Re: The Legend Of The Rifts
Haha, what a uselss thread...
Well, not really, but still not the best of ideas for a thread either...
A decent name for the quest though.
Re: The Legend Of The Rifts
Going to shelve the quest for a while. Just started a new quest with A far better story line and much better visuals. The other reason I am shelving the quest is because I am waiting for the next version of zc.
Re: The Legend Of The Rifts
It's under construction once again. Damn the massive overworld. So much room, so much space to fill... Anyways I gave a few sections a face lift and added on to the overworld. I have put a good week into the quest since the last update. I am remodelling the cave under the town statue as well, It is now an abandoned mine shaft. BTW I just played through level one and it took me 40 minutes.
On a side note.
My other quest, Eternal Combat, is coming along quite well.
I will try to get some new screens up with in the next day or two for both quests.
Re: The Legend Of The Rifts
could have just asked a moderator to rename the old thread for you. :)
Re: The Legend Of The Rifts
Hey Jesse you download this quest from your website and it says it's not a custom quest. What's up with that?
Re: The Legend Of The Rifts
i think they messed up something in the header, jessie make sure the quest number is set to 0 if you are using a universal quest number, and also make sure quest type is set to the default.
oh yeah and jessie how do you make your dungeons take so long, even one im making in my current quest has over 30 rooms and a shit load of enemies and puzzles, and still takes only 15 minutes. Is it because i beta test so much its so easy for me? because for approx. play time i usually add on only about 15 min. since a regualr player dosent know the dungeon layout.
Re: The Legend Of The Rifts
I will check that tomorrow. I know I changed the password before I uploaded it so I might of messed up the header. Any ways the reason it takes so long is mainly because of the size of the rooms and all the back tracking you have to do and there are also several branches here and there that some people overlook. I know that i even spaced a branch in the firt level once. Forgot where I placed a ladder. It will not only be the dungeons that are long, the overworld is very large too. I may post a screen of the map of the first town... Anyways I would look into the header today but I have dial up so it would take me awhile to dl the file and upload the fix up again. Check my site again tomorrow around 7 or 8 O'clock pacific time.
Re: The Legend Of The Rifts
Here is a map of the first town. It is about a week and a half out of date so it is missing alot of trees, a farm and a park. But it shows the general size of the first town and lends to how large this overworld will be.
http://www.geocities.com/jessethe2nd/zeldamap.GIF
Re: The Legend Of The Rifts
So when can I download and play "The Rift" quest. I'm in need of a new quest to play.