Has anyone else used Virtual Console yet?
I bought a 2000 point card the other day, downloaded Bomberman '93, Wario's Woods, and Golden Axe. So far I'm really enjoying it, I was rather pleased to find out that there is a save state of sorts- you can't reload it constantly, but if you exit the VC game it picks up right where you left off.
On a related note, has anybody ever played Ecco the Dolphin? I heard it was good, but would like something to go on (although I'll need to purchace more points either way, so it doesn't matter much at the moment).
Re: Has anyone else used Virtual Console yet?
I have Sonic and F-Zero downloaded. I hadn't realized the bit about the save state, and was wondering why Sonic had a save taking up two blocks in my system memory :P. Then I read the Operations Guide on one of the two games and saw the bit about the Suspend Point. Really handy for games like Sonic.
Re: Has anyone else used Virtual Console yet?
I have Sonic, Legend Of Zelda, and Bonk.
I'm going to purchase more soon.
Re: Has anyone else used Virtual Console yet?
I have The Legend of Zelda, Solomon's Key (very fun game, by the way), Sonic the Hedgehog, Ecco the Dolphin, and Super Mario 64. I love the idea of the Virtual Console a lot. It doesn't just offer a way to play old video games--I can already do that on my computer. More importantly, it offers a way for gamers to tell Nintendo, "hey, I like this game." Take Solomon's Key, for instance. I don't think it was very popular before, but as a VC launch title, many gamers are sure to play it and enjoy it. Tecmo, its developer, may notice this and look into another Solomon's Key game. (My fingers are securely crossed that this will happen with other games I like, such as Startropics and The Guardian Legend.) And I'll bet that Super Smash Bros. honcho Masahiro Sakurai will be paying close attention to which VC games are popular when he starts penning a roster for whatever his series holds in store for the future--sure, kids on message boards can beg for Little Mac to be in Brawl (my fingers are crossed for this one, too), but money talks much louder, and when lots of people spend it on a game, that's a pretty good indication that there's a fan base out there.
Tygore, so far, Ecco is pretty fun. I've only played through the first level, but it handles pretty nicely and seems like it will have a lot to offer down the road. I don't know how long it is, but if it's longer than two hours, then I've already spent my money more wisely than if I'd gone to a movie for the same price.
Re: Has anyone else used Virtual Console yet?
You know, I think down the road I will enjoy it more, but right now, there aren't many games I don't already own already. Most of the major Nintendo titles like SM64 and F-Zero I have, I can play Sonic and Zelda on Gamecube Complilations, and most of the NES games are in the GCN Animal Crossing. I'm anxiously awaiting games like Kid Icarus and Tecmo Super Bowl, which are supposed to arrive in early 07.
Re: Has anyone else used Virtual Console yet?
So far I've only gotten Bomberman '93. There's only so much I'm interested in right now, but I'll be sure to get Kid icarus and Kirby Super Star as soon as they're available.
If they'd add the SNES version of Wario's Woods, my mother would probably buy a Wii just for that. I don't know why they insist on the NES version.
Re: Has anyone else used Virtual Console yet?
I'm such a nerd the first game I bought was The Legend of Zelda. That makes probably the fifth time I've bought the silly game. I tried out Solomon's Key and it's pretty cool but not exactly my cup of tea.
Now I'm just going to kick back and wait until Christmas to put more points on games I probably already own.
Re: Has anyone else used Virtual Console yet?
All 3 of the games I've purchased on VC I've purchased at least once previously, some more.
Re: Has anyone else used Virtual Console yet?
Quote:
Originally Posted by Riverman
And I'll bet that Super Smash Bros. honcho Masahiro Sakurai will be paying close attention to which VC games are popular when he starts penning a roster for whatever his series holds in store for the future--sure, kids on message boards can beg for Little Mac to be in Brawl (my fingers are crossed for this one, too), but money talks much louder, and when lots of people spend it on a game, that's a pretty good indication that there's a fan base out there.
While this idea is actually not that unrealistic, I find the notion that the VC is secretly a massive statistics gathering program for the next Smash Bros game very humorous.
I don't have a Wii yet, and when I do, I likely won't be able to access the VC with any relative ease, considering my dial-up status. Sometime in the next year or so, I plan on moving out of my parents house and sometime in the next few months I plan on picking up my Wii. It's all just a matter of time, and by then I won't know what I'll be interested in, but I'm sure I'll pick up a few games. I'm really hoping for Super Metroid, but in all honesty, I think the only reason we haven't seen that is the same reason that we haven't seen Zelda: LTTP. They've already re-made it for GBA/GC, and releasing a lesser version might cause quite a stir. Sure, they haven't announced Super Metroid DX yet, but why not? As the most popular metroid game ever, I can't believe the big N would miss out on a chance to make one heck of a port. Releasing SM for VC would only cut into the potential profits.
Re: Has anyone else used Virtual Console yet?
...Except Japan got LttP already. And Super Castlevania IV.
I think Reggie recently went on record that he wants to use the really, really good VC games for slow periods between really good Wii games, to "keep the momentum" going.