[Winter 08] The Legend of Zelda: The Sacred Mission
I've been using Zelda Classic for some years now (since at least 2002), but I've never finished working on a game...This is probably due to the fact that I've been in college and, after that, been in graduate school doing research and teaching.
Still, now I'm working on a new project with the program called "The Legend of Zelda: The Sacred Mission." I started working on it late last year (2007) and I'm using graphics from "The Legend of Zelda: A Link to the Past."
The story is as such (as taken from my Read Me):
"A century has passed since the defeat of Agahnim and Ganondorf at the hands of the Hero of Legends and although he tried to return while the Hero was away on his journey of self-fulfillment, the Hero of Light (a mysterious youth from another world) used the words of the Ancient Stone Tablets to learn Ganon's weakness and send him back into the netherrealm. The Kingdom of Hyrule and the surrounding lands have been peaceful ever since. However, strange monsters have begun to appear near Farore's Village in South Hyrule. The village elder sends a young man to visit Sahashrala II, descendent of the Great Sage, in the Eastern Temple, equipped with the "Hero's Sword," in order to discover the source of these strange happenings. The sage does not know the ultimate root of the evil, but suggests that they turn once again to the words of the Ancient Stone Tablets, which foretold of the return of evil upon their realm. He instructs the youth to travel to the nearby Glade Temple and seek out a fragment of a lost power, the Triforce of Wisdom, which had been broken up to ensure that the clutches of evil would no longer be able to get their hands on it. So, once again, a hero embarks on a quest of mystery and danger. What awaits him? That is for you to find out!"
As this is the first release of the game and I was a bit reluctant at first to release it, I'm sure there are some bugs in it (in fact, I know they are, although I don't think there are any that are game-ending). Also, there are some graphics that will be polished and what not before the final release.
All-in-all, I would say that the game is about 35% complete at this time.
Through the link that I will post below, you can download a .ZIP file that contains the .QST file, a Read Me (worth reading, especially since it tells you all the items you can get, how many Hearts and Heart Pieces you can get, etc.), and a current overworld map.
The game can be downloaded from:
http://www.megaupload.com/?d=1R4W0Y7N
Below you will find images from the game, including a map of Hyrule and surrounding areas at this point (sorry, it won't let me directly insert images):
http://i45.photobucket.com/albums/f8...onDemo1Map.jpg
http://i45.photobucket.com/albums/f8...h_zelda001.jpg
http://i45.photobucket.com/albums/f8...h_zelda002.jpg
http://i45.photobucket.com/albums/f8...h_zelda003.jpg
http://i45.photobucket.com/albums/f8...h_zelda004.jpg
http://i45.photobucket.com/albums/f8...h_zelda005.jpg
http://i45.photobucket.com/albums/f8...h_zelda007.jpg
http://i45.photobucket.com/albums/f8...h_zelda011.jpg
http://i45.photobucket.com/albums/f8...h_zelda019.jpg
http://i45.photobucket.com/albums/f8...h_zelda021.jpg
http://i45.photobucket.com/albums/f8...h_zelda023.jpg
http://i45.photobucket.com/albums/f8...h_zelda037.jpg
http://i45.photobucket.com/albums/f8...h_zelda055.jpg
http://i45.photobucket.com/albums/f8...h_zelda058.jpg
http://i45.photobucket.com/albums/f8...issionLogo.jpg
I hope you enjoy this game and I'd like any feedback you all can provide!
Re: The Legend of Zelda: The Sacred Mission
It looks very good, Brahman. The only thing I can suggest is to perhaps use the tiles in the tileset that will allow you polish the screens up.
http://i45.photobucket.com/albums/f8...c/zelda037.jpg
For example, I think that the tileset has corner tiles that will allow the water border directly to the NW and NE of Link match up (actually, they don't exist in the original Pure Tileset, so they may not in this tileset...).
http://i45.photobucket.com/albums/f8...c/zelda019.jpg
In this one, there should be proper mountain tiles for the NE part of the cliff.
Otherwise, the screens are very pleasing to look at. The Upper Zora's River area looks very cool.
Re: The Legend of Zelda: The Sacred Mission
Hm, I see some errors in tile usage, but overall, it sounds awesome!
Re: The Legend of Zelda: The Sacred Mission
Yeah, Pineconn pointed out some that needed to be fixed and I went back last night and fixed most of them (which will appear in a second release if I do one before the final version).
Re: The Legend of Zelda: The Sacred Mission
I dont mind the screens just the error in tile usage, you are not putting that much detail in your screens, and the mountains dont exactly.... Well you get the idea.