Another layer "obstruction" and enemy spawning (180)
It seems that when Link first warps into a room, he appears under layer 1. This becomes a bit wierd when people hide pit warps under layer 1 that warp you to the same room on a different dmap. Link will flicker. The flicker is even more obvious when the Tmusic resets everytime you walk on the warp. :rolleyes:
Also, I've noticed something odd between 179 and 180 in enemy spawning. In 179 in a room with narrow 1 tile passages, enemies spawn fine. In 180 in the same room, no enemies spawn at all.