PureZC Loose Tiles and Tileset Database
Quest Announcement/Discussion has multiple pinned resources for quests, but currently Developer's Exchange is left emptyhanded. So I figured I'd post a link to PureZC's Tiles and Tilesets, which currently has the largest selection I know of. :D
http://www.purezc.com/Database/Database.png
Loose Tiles
All kinds of loose tiles, overworld, interior, sprites, etc. Keep in mind that though all of the various kinds of tilesheets are merged into one section, you can choose what you're looking for and search with the fields above the listing.
Types of tiles: Overworld :: Interior :: Sprite :: Misc.
Tilesets
A wide variety of tilesets available here. Most of them are for 1.92, though.
Types of tilesets: 1.90 :: 1.92
Enjoy, and I hope it's helpful! ;)
This might should be pinned like the other resource topic, but I'll let a moderator decide on that.
Re: PureZC Loose Tiles and Tileset Database
Quote:
Originally posted by Raichu86
This might should be pinned like the other resource topic, but I'll let a moderator decide on that.
Mmmm....
* Pretends to turn the situation over in his mind while you watch, thereby making you feel inferior.
Agreed.
Re: PureZC Loose Tiles and Tileset Database
I would love to see a StarTropics tileset done. I think i said this over at PZC through the shout box, but it would be cool to have fun making a quest with it.
Re: PureZC Loose Tiles and Tileset Database
Quote:
Originally Posted by Raichu86
After you register and we validate your account, click
Submit Content and use our wizard. ;)
I think he means (or at least i would like to know) how you pull it into zquest? I thought you could use the "Grab" thing but it wont let me load them to it
Re: PureZC Loose Tiles and Tileset Database
Most full tilesets are in quest format to preserve combos and palettes. If you want to rip tileset tiles into your quest file, open the tileset quest in Zquest, and go to files -> extract -> tiles (Or something like that). Then use grab to rip them in.
If it's just loose tiles that you're working with and it won't use grab, then I don't know what your problem is.