Recruiting for dungeon-making
I'm recruiting for help in making dungeons for my upcoming quest, Death Mountain Trail. If you decide to help me out and make a dungeon or two, you would have nearly full creative freedom, as long as you go by a few requests(such as easy at first, harder in later dungeons, brain over brawn, theme of dungeon, what items you get, etc.).
You can find more info on the quest here
Ask here for more information or if you are willing to help. You would of course get 100% Full credit for the dungeons you make, and you will be considered one of the 'official authors', depending on how many dungeons you decide to make.
Development of the quest is currently in 2.5 beta build 737. The quest uses the BS tileset(New BS V3.1), so those ZC 'veterans' out there with your DoR and PTUX would have an easy and relatively quick time making these, should you decide to help:tongue:.
On a side note, I'm also looking for help in making a title screen. I was thinking something like these mountains over some other kind of overlay. Again, ask here for more more information/if you're interested in helping.
Re: Recruiting for dungeon-making
I'm a pretty good dungeoneer. If you give me some basics, like Item, Theme, Difficult,y I'll see what I can whip up.
Re: Recruiting for dungeon-making
I'm still open for volunteers, as I'm not entirely sure at the moment how many dungeons Amaster42 is going to make.
Re: Recruiting for dungeon-making
ill help you. ive got a few ideas i wanted to try for overworld puzzles anyway. is there going to be lava at some point on the mountain? i could make a really good puzzle using that... well not really a puzzle, more like a "need this item or you cant move on"type thing. heh a progress check basically.
so yeah PM me if your interested.
Re: Recruiting for dungeon-making
I'll have to check with Amaster first.
I was planning on having a sort of 'poison water' area as the current CSets don't have an acceptable 'lava' colored water, though there is a sort of sickly green.
Re: Recruiting for dungeon-making
ah... well this could work too, i guess. or, if its alright with you, i could set up a pallette for the lava, and just use the particular spot as a Dmap all in its own so as to be able to use the colors, but if that seems like too much trouble, it'll work with the dirty green pond water lol. is it basically just the water in a different cset?
Re: Recruiting for dungeon-making
Ya, just another CSet. I'm still waiting for Amaster though.
Re: Recruiting for dungeon-making
Sorry, I had some stuff this weekend that took up more time than I thought. But I have a hard copy of my map, so I'm going to start building, and Tuesday or so I should have something to show you.
Re: Recruiting for dungeon-making
Re: Recruiting for dungeon-making
Most likely. I'd like to see what Amaster does with the first dungeon before I 'officially' set you to start on a dungeon (mainly to see what items are there), though I can definitely say that if Amaster doesn't make all the dungeons you're on the team.