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  • mrz84's Avatar
    08-18-2019, 07:03 PM
    I heard it tanked and honestly I'm not surprised as the concept of making a board game with no story into a 1 hr+ movie just sounds like it would be...
    17 replies | 928 view(s)
  • mrz84's Avatar
    08-11-2019, 09:45 AM
    It's hard to go wrong with basically Deadpool as the titular character. Not seen it myself (yet) , but everyone I know keeps telling me if you like...
    17 replies | 928 view(s)
  • Chris Miller's Avatar
    07-28-2019, 12:48 AM
    Bad Idea - Hydrating your underwear in freezing weather Good Idea - Sating your hunger with delicious roast chicken
    280 replies | 23371 view(s)
  • mrz84's Avatar
    07-24-2019, 03:40 PM
    mrz84 replied to a thread Remakes in General Discussion
    About 90% of them are unnecessary really. Especially the Disney live action ones of late. They add some stuff that messes with the pacing of the...
    2 replies | 182 view(s)
  • mrz84's Avatar
    07-22-2019, 10:52 PM
    Honestly, I didn't have an issue with SF up until I was in high school and realized they had changed so much from the original games that it just...
    17 replies | 928 view(s)
  • mrz84's Avatar
    07-22-2019, 08:59 AM
    I have to agree that the second MK movie sucked more than a vacuum cleaner. I now have to apologise to the vacuum cleaner for associating it with...
    17 replies | 928 view(s)
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About _Mitch

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About _Mitch
Biography:
My nick is Mitch, I'm an experienced software engineer, and electrical engineer. I also enjoy reverse engineering.
Interests:
programming, electrical engineering, reverse engineering, guitar, game development
Occupation:
Game developer
Favorite Official Zelda Game:
The Legend of Zelda

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8 Friends

  1. Anarchy_Balsac  Anarchy_Balsac is offline

    Quest Builder

    Anarchy_Balsac
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    How many licks to get to the center

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    Chris Miller
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    Cor Blimey!

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    OBEY GOVERNMENT GOD

    Gleeok
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    Underwhelming Penguin

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    Its your boi, Guzma!

    mrz84
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    The Timelord

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About us
Armageddon Games is a game development group founded in 1997. We are extremely passionate about our work and our inspirations are mostly drawn from games of the 8-bit and 16-bit era.
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