Threads 1 to 13 of 13

Forum: FFC Development

Anything related to development of FFC; from assets and game mechanics to coding and scripts.

  1. Sticky Thread Sticky: Code Repository

    Started by Gleeok, 12-19-2012 06:21 PM
    • Replies: 1
    • Views: 44,727
    06-27-2016, 12:19 PM Go to last post
  1. FMOD Sound

    Started by Gleeok, 12-23-2012 06:18 PM
    • Replies: 4
    • Views: 72,756
    11-23-2020, 04:29 AM Go to last post
  2. Scripting API/Reference/Design thread

    Started by Gleeok, 12-12-2012 02:52 AM
    3 Pages
    1 2 3
    • Replies: 22
    • Views: 57,508
    11-04-2018, 12:45 PM Go to last post
  3. Battle Engine

    Started by Gleeok, 05-15-2013 07:51 PM
    • Replies: 8
    • Views: 34,833
    02-24-2014, 07:26 AM Go to last post
  4. Graphics and Resources

    Started by Gleeok, 01-08-2013 05:37 AM
    • Replies: 3
    • Views: 19,218
    05-02-2013, 12:32 PM Go to last post
    • Replies: 3
    • Views: 20,082
    02-07-2013, 09:37 PM Go to last post
  5. Learning.

    Started by Gleeok, 02-03-2013 05:46 AM
    2 Pages
    1 2
    • Replies: 14
    • Views: 66,089
    02-07-2013, 01:47 AM Go to last post
  6. Game State

    Started by Imzogelmo, 02-01-2013 03:19 AM
    • Replies: 5
    • Views: 28,696
    02-02-2013, 06:36 PM Go to last post
  7. Level up data

    Started by Imzogelmo, 01-16-2013 05:34 PM
    • Replies: 9
    • Views: 28,419
    01-18-2013, 11:52 AM Go to last post
    • Replies: 9
    • Views: 29,247
    01-16-2013, 07:35 PM Go to last post
  8. Imzogelmo's Propsal for FF1 item data template

    Started by Imzogelmo, 01-13-2013 10:45 PM
    2 Pages
    1 2
    • Replies: 10
    • Views: 40,659
    01-16-2013, 05:45 AM Go to last post
  9. Imzogelmo's Propsal for FF1 spell data template

    Started by Imzogelmo, 01-13-2013 10:51 PM
    • Replies: 7
    • Views: 28,675
    01-16-2013, 04:53 AM Go to last post
  10. Finishing up Lists/Data/Structure of ..stuff..

    Started by Gleeok, 01-08-2013 06:35 AM
    • Replies: 3
    • Views: 19,480
    01-14-2013, 12:19 AM Go to last post
  11. Planned Features, Limitations

    Started by Gleeok, 12-20-2012 09:25 PM
    2 Pages
    1 2
    • Replies: 13
    • Views: 42,400
    12-25-2012, 03:11 AM Go to last post

Thread Display Options

Use this control to limit the display of threads to those newer than the specified time frame.

Allows you to choose the data by which the thread list will be sorted.

Order threads in...

Note: when sorting by date, 'descending order' will show the newest results first.

Icon Legend

Contains unread posts
Contains unread posts
Contains no unread posts
Contains no unread posts
More than 15 replies or 150 views
Hot thread with unread posts
More than 15 replies or 150 views
Hot thread with no unread posts
Closed Thread
Thread is closed
Thread Contains a Message Written By You
You have posted in this thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
About us
Armageddon Games is a game development group founded in 1997. We are extremely passionate about our work and our inspirations are mostly drawn from games of the 8-bit and 16-bit era.
Social