Page 1 of 2 1 2 LastLast
Threads 1 to 20 of 22

Forum: NES Inconsistency Bugs

Bugs where ZC can't be made to work like Zelda 1 get moved here.

    • Replies: 11
    • Views: 34,730
    08-13-2011, 04:37 PM Go to last post
  1. [LOZ inconsistency] Top of screen in item room & passageway

    Started by Dan Furst, 07-26-2007 11:10 AM
    2 Pages
    1 2
    • Replies: 10
    • Views: 33,849
    09-01-2007, 05:09 AM Go to last post
  2. Unverified Bug Boomerang Spamming

    Started by Blitz1337, 07-09-2013 01:26 AM
    2 Pages
    1 2
    • Replies: 10
    • Views: 35,666
    11-08-2013, 02:42 AM Go to last post
    • Replies: 8
    • Views: 6,500
    08-21-2007, 04:01 PM Go to last post
  3. When You Have the Clock

    Started by Samer, 01-20-2015 09:51 PM
    inconsistencies, nes, zelda
    • Replies: 7
    • Views: 60,015
    02-04-2015, 05:29 AM Go to last post
  4. An old bug that still hasn't been fixed yet!

    Started by XMuppetSB, 08-14-2008 07:08 PM
    • Replies: 5
    • Views: 23,677
    03-19-2009, 09:18 AM Go to last post
    • Replies: 4
    • Views: 4,949
    08-20-2007, 10:15 PM Go to last post
  5. New Bug A handful of NES inconsistencies

    Started by Reimu, 11-14-2012 05:17 AM
    • Replies: 4
    • Views: 19,363
    12-02-2012, 02:47 AM Go to last post
  6. An NES Inconsistency with grave combos

    Started by XMuppetSB, 08-20-2010 06:44 PM
    • Replies: 4
    • Views: 24,022
    10-11-2011, 05:31 PM Go to last post
    • Replies: 4
    • Views: 19,757
    11-06-2012, 08:07 PM Go to last post
  7. [982] Bomb Flash + Death = Odd Palette

    Started by Questwizard88, 03-24-2009 05:26 PM
    • Replies: 3
    • Views: 16,250
    03-25-2009, 10:23 AM Go to last post
  8. Poll Poll: Pallete Errors.

    Started by Archangel, 03-23-2009 12:50 PM
    • Replies: 3
    • Views: 15,597
    02-06-2010, 10:21 PM Go to last post
    • Replies: 3
    • Views: 17,936
    08-25-2007, 08:02 PM Go to last post
  9. NES Inconsistency: Item Pickups

    Started by Sephiroth, 11-17-2007 01:02 PM
    • Replies: 2
    • Views: 16,059
    11-19-2007, 03:09 PM Go to last post
  10. Not A Bug Good glitch

    Started by luckilla, 02-13-2014 04:31 PM
    good glitch
    • Replies: 2
    • Views: 14,205
    02-13-2014, 04:57 PM Go to last post
    • Replies: 2
    • Views: 18,239
    02-24-2014, 11:12 AM Go to last post
  11. Leever Movement

    Started by Archangel, 04-23-2009 10:55 PM
    • Replies: 1
    • Views: 17,106
    08-13-2011, 01:03 PM Go to last post
  12. 3/4 walkable tile issues [b984]

    Started by AmazingAmpharos, 03-30-2009 11:41 PM
    • Replies: 0
    • Views: 15,532
    03-30-2009, 11:41 PM Go to last post
    • Replies: 0
    • Views: 14,914
    07-12-2008, 11:19 PM Go to last post
  13. Something about Manhandlas...

    Started by XMuppetSB, 12-21-2013 04:11 AM
    • Replies: 0
    • Views: 13,806
    12-21-2013, 04:11 AM Go to last post

Thread Display Options

Use this control to limit the display of threads to those newer than the specified time frame.

Allows you to choose the data by which the thread list will be sorted.

Order threads in...

Note: when sorting by date, 'descending order' will show the newest results first.

Icon Legend

Contains unread posts
Contains unread posts
Contains no unread posts
Contains no unread posts
More than 15 replies or 150 views
Hot thread with unread posts
More than 15 replies or 150 views
Hot thread with no unread posts
Closed Thread
Thread is closed
Thread Contains a Message Written By You
You have posted in this thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
About us
Armageddon Games is a game development group founded in 1997. We are extremely passionate about our work and our inspirations are mostly drawn from games of the 8-bit and 16-bit era.
Social