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Forum: NES Inconsistency Bugs

Bugs where ZC can't be made to work like Zelda 1 get moved here.

    • Replies: 11
    • Views: 35,741
    08-13-2011, 04:37 PM Go to last post
    • Replies: 0
    • Views: 15,218
    03-17-2009, 03:47 AM Go to last post
  1. 3/4 walkable tile issues [b984]

    Started by AmazingAmpharos, 03-30-2009 11:41 PM
    • Replies: 0
    • Views: 15,835
    03-30-2009, 11:41 PM Go to last post
  2. Poll Poll: Pallete Errors.

    Started by Archangel, 03-23-2009 12:50 PM
    • Replies: 3
    • Views: 15,898
    02-06-2010, 10:21 PM Go to last post
  3. Leever Movement

    Started by Archangel, 04-23-2009 10:55 PM
    • Replies: 1
    • Views: 17,460
    08-13-2011, 01:03 PM Go to last post
  4. Unverified Bug Boomerang Spamming

    Started by Blitz1337, 07-09-2013 01:26 AM
    2 Pages
    1 2
    • Replies: 10
    • Views: 36,305
    11-08-2013, 02:42 AM Go to last post
  5. [LOZ inconsistency] Top of screen in item room & passageway

    Started by Dan Furst, 07-26-2007 11:10 AM
    2 Pages
    1 2
    • Replies: 10
    • Views: 34,639
    09-01-2007, 05:09 AM Go to last post
    • Replies: 4
    • Views: 20,241
    11-06-2012, 08:07 PM Go to last post
    • Replies: 2
    • Views: 18,989
    02-24-2014, 11:12 AM Go to last post
  6. Not A Bug Good glitch

    Started by luckilla, 02-13-2014 04:31 PM
    good glitch
    • Replies: 2
    • Views: 14,579
    02-13-2014, 04:57 PM Go to last post
  7. [982] Bomb Flash + Death = Odd Palette

    Started by Questwizard88, 03-24-2009 05:26 PM
    • Replies: 3
    • Views: 16,602
    03-25-2009, 10:23 AM Go to last post
  8. New Bug A handful of NES inconsistencies

    Started by Reimu, 11-14-2012 05:17 AM
    • Replies: 4
    • Views: 19,837
    12-02-2012, 02:47 AM Go to last post
  9. When You Have the Clock

    Started by Samer, 01-20-2015 09:51 PM
    inconsistencies, nes, zelda
    • Replies: 7
    • Views: 61,191
    02-04-2015, 05:29 AM Go to last post
  10. NES Inconsistency: Item Pickups

    Started by Sephiroth, 11-17-2007 01:02 PM
    • Replies: 2
    • Views: 16,450
    11-19-2007, 03:09 PM Go to last post
    • Replies: 0
    • Views: 15,299
    07-12-2008, 11:19 PM Go to last post
  11. An NES Inconsistency with grave combos

    Started by XMuppetSB, 08-20-2010 06:44 PM
    • Replies: 4
    • Views: 25,048
    10-11-2011, 05:31 PM Go to last post
  12. An old bug that still hasn't been fixed yet!

    Started by XMuppetSB, 08-14-2008 07:08 PM
    • Replies: 5
    • Views: 24,082
    03-19-2009, 09:18 AM Go to last post
  13. Something about Manhandlas...

    Started by XMuppetSB, 12-21-2013 04:11 AM
    • Replies: 0
    • Views: 14,126
    12-21-2013, 04:11 AM Go to last post
  14. Music keeps going when the game is paused

    Started by XMuppetSB, 06-25-2014 11:14 PM
    • Replies: 0
    • Views: 18,197
    06-25-2014, 11:14 PM Go to last post
    • Replies: 3
    • Views: 18,382
    08-25-2007, 08:02 PM Go to last post

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Armageddon Games is a game development group founded in 1997. We are extremely passionate about our work and our inspirations are mostly drawn from games of the 8-bit and 16-bit era.
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