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Threads 1 to 20 of 277

Forum: Bugs in Limbo

Bugs affecting only specific hardware, limitations of the Allegro engine, or other problem that would require a substantial rewrite of the code go here. These issues probably will not be addressed in the near future.

  1. Unverified Bug Scripted Bombs Not Setting Off Bomb Flag

    Started by ywkls, 02-07-2016 06:54 PM
    4 Pages
    1 2 3 ... 4
    bug
    • Replies: 33
    • Views: 168,481
    07-13-2016, 01:22 AM Go to last post
  2. Not A Bug Enemy with Tile 0 not drawn

    Started by Grayswandir, 05-04-2016 06:26 PM
    2 Pages
    1 2
    • Replies: 15
    • Views: 91,455
    06-20-2016, 11:06 PM Go to last post
  3. New Bug Large Link Hitbox Doesn't Detect Collision Properly

    Started by ywkls, 02-07-2016 06:48 PM
    2 Pages
    1 2
    bug
    • Replies: 18
    • Views: 49,026
    11-21-2018, 03:22 PM Go to last post
  4. Dead Bug Link randomly moving in one direction uncontrollably

    Started by XMuppetSB, 03-16-2017 11:13 PM
    3 Pages
    1 2 3
    • Replies: 20
    • Views: 44,578
    09-26-2018, 02:05 PM Go to last post
  5. Unverified Bug Sword Triggers Are Not Continuous

    Started by CSD, 05-25-2017 02:10 PM
    2 Pages
    1 2
    • Replies: 13
    • Views: 37,922
    11-09-2021, 12:27 PM Go to last post
  6. Not A Bug Link Shield Issue 2.50.2

    Started by Lelouche Vi Britannia, 03-09-2016 03:18 PM
    3 Pages
    1 2 3
    shield, sprites, tileset
    • Replies: 23
    • Views: 35,558
    06-29-2016, 03:18 PM Go to last post
    • Replies: 24
    • Views: 31,526
    09-25-2018, 09:11 AM Go to last post
  7. Sick Bug Too Much Love

    Started by CSD, 06-01-2016 12:55 PM
    3 Pages
    1 2 3
    • Replies: 29
    • Views: 30,204
    07-19-2016, 01:09 PM Go to last post
    • Replies: 3
    • Views: 26,170
    09-22-2019, 03:06 PM Go to last post
  8. Sick Bug ZC 2.53 Beta 10 8-way homing is bugged.

    Started by Tamamo, 03-19-2018 09:58 AM
    • Replies: 9
    • Views: 24,577
    09-25-2018, 08:23 AM Go to last post
  9. Verified Bug Script Counters Roll Over to Max Int When Going Below Zero

    Started by ywkls, 01-19-2017 03:32 PM
    2 Pages
    1 2
    • Replies: 13
    • Views: 23,124
    09-25-2018, 09:09 AM Go to last post
  10. ROMView filename mismatch

    Started by Saffith, 10-07-2019 09:43 PM
    • Replies: 3
    • Views: 21,512
    10-10-2019, 04:22 AM Go to last post
  11. Question a bug with std_functions.zh

    Started by guesty, 03-15-2022 01:36 PM
    • Replies: 1
    • Views: 18,522
    03-15-2022, 02:48 PM Go to last post
  12. Not A Bug [2.50.3] "keese" enemy type movement bug

    Started by Moblin, 08-06-2017 06:28 AM
    2 Pages
    1 2
    keese
    • Replies: 10
    • Views: 18,163
    08-26-2017, 04:28 PM Go to last post
  13. Exclamation Windows 10 incomatibilities.

    Started by Giorgos, 02-13-2018 10:15 AM
    • Replies: 9
    • Views: 17,692
    03-25-2018, 10:18 AM Go to last post
  14. Dead Bug FFC jumps into a changer

    Started by Avataro, 03-16-2016 05:06 PM
    2 Pages
    1 2
    • Replies: 18
    • Views: 17,346
    07-13-2016, 02:14 AM Go to last post
  15. Sick Bug Too many HCs crashes ZC (very minor)

    Started by Binx, 04-23-2016 07:50 PM
    • Replies: 3
    • Views: 17,204
    07-14-2016, 01:24 AM Go to last post
  16. Link always has original animations

    Started by AaronJer, 06-29-2019 06:45 PM
    • Replies: 1
    • Views: 17,184
    07-01-2019, 04:29 AM Go to last post
  17. Gambling Room type flipping out

    Started by Lunaria, 06-05-2018 08:57 PM
    • Replies: 0
    • Views: 17,149
    06-05-2018, 08:57 PM Go to last post
  18. Dead Bug [2.53] Crash on exiting open screen at diagonal angle

    Started by Lüt, 10-07-2017 05:06 PM
    • Replies: 2
    • Views: 16,591
    09-25-2018, 08:25 AM Go to last post

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Armageddon Games is a game development group founded in 1997. We are extremely passionate about our work and our inspirations are mostly drawn from games of the 8-bit and 16-bit era.
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