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Threads 141 to 150 of 150

Forum: Script Showcase

Got a cool script and want to show it off? Do so here.

  1. Zasm: Blown Away

    Started by Revfan9, 01-04-2007 04:26 AM
    • Replies: 5
    • Views: 2,784
    01-05-2007, 01:06 AM Go to last post
  2. Nick's Generic Script #1: Inventory Modifier

    Started by Nick, 12-29-2006 12:48 AM
    • Replies: 3
    • Views: 2,650
    01-03-2007, 08:05 PM Go to last post
  3. Gravity in sideview areas

    Started by _L_, 10-01-2006 06:02 AM
    4 Pages
    1 2 3 ... 4
    • Replies: 37
    • Views: 14,961
    01-02-2007, 03:56 PM Go to last post
  4. Enemy Generator

    Started by C-Dawg, 12-29-2006 08:17 PM
    • Replies: 7
    • Views: 3,583
    01-02-2007, 10:14 AM Go to last post
  5. Pong

    Started by Saffith, 10-05-2006 07:27 PM
    3 Pages
    1 2 3
    • Replies: 24
    • Views: 11,366
    01-01-2007, 07:43 PM Go to last post
  6. ZQuest

    Started by Saffith, 11-08-2006 06:42 PM
    2 Pages
    1 2
    • Replies: 10
    • Views: 5,427
    11-12-2006, 07:57 PM Go to last post
  7. Multiblock Trigger

    Started by C-Dawg, 10-30-2006 11:53 PM
    • Replies: 5
    • Views: 2,822
    11-01-2006, 05:21 PM Go to last post
  8. One-Way Tiles

    Started by C-Dawg, 10-31-2006 12:08 AM
    • Replies: 0
    • Views: 2,235
    10-31-2006, 12:08 AM Go to last post
  9. Custom Miniboss of the Week #1 - Red Aquamentus

    Started by _L_, 08-28-2006 03:54 AM
    • Replies: 6
    • Views: 3,784
    08-29-2006, 12:30 PM Go to last post
  10. Who needs Roc's Feather when you've got Jump Tiles?

    Started by _L_, 08-21-2006 07:37 AM
    2 Pages
    1 2
    • Replies: 15
    • Views: 6,053
    08-23-2006, 01:49 AM Go to last post

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Armageddon Games is a game development group founded in 1997. We are extremely passionate about our work and our inspirations are mostly drawn from games of the 8-bit and 16-bit era.
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