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Forum: Scripting

Come here for all your scripting needs.

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  1. Got a cool script and want to show it off? Do so here.

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    Forum Statistics:

    • Threads: 150
    • Posts: 1,267
  1. Sticky Thread Sticky: ZScript Language File for Notepad++

    Started by Tamamo, 01-21-2015 01:57 PM
    2 Pages
    1 2
    notepad++
    • Replies: 10
    • Views: 36,686
    05-30-2017, 11:24 AM Go to last post
  2. Sticky Thread Sticky: ZScript Technical FAQ (READ BEFORE POSTING BUGS)

    Started by DarkDragon, 09-04-2006 10:32 PM
    • Replies: 8
    • Views: 30,307
    09-05-2006, 01:49 AM Go to last post
  1. Requesting an Ice rod and Fire Rod

    Started by Marduk, 03-30-2009 02:20 PM
    • Replies: 0
    • Views: 660
    03-30-2009, 02:20 PM Go to last post
  2. [Request]: Scripted Shooter // Map-changer

    Started by Sylph, 03-28-2009 03:05 PM
    • Replies: 5
    • Views: 1,157
    03-30-2009, 10:19 AM Go to last post
  3. Unverified Bug How to Place a Script

    Started by Gunther4, 03-29-2009 02:31 PM
    • Replies: 4
    • Views: 913
    03-29-2009, 05:15 PM Go to last post
  4. Screen->isSolid(float,float)? [984]

    Started by lucas92, 03-28-2009 06:32 PM
    • Replies: 2
    • Views: 778
    03-29-2009, 08:55 AM Go to last post
  5. Script arguments

    Started by Saffith, 03-27-2009 11:33 AM
    • Replies: 2
    • Views: 1,186
    03-27-2009, 12:01 PM Go to last post
  6. ffc solidity

    Started by Pielord, 02-22-2009 05:54 PM
    • Replies: 4
    • Views: 1,665
    03-27-2009, 11:46 AM Go to last post
  7. Documentation

    Started by Archangel, 03-26-2009 12:41 PM
    • Replies: 7
    • Views: 2,806
    03-27-2009, 09:58 AM Go to last post
  8. A couple of questions on ZScript's design.

    Started by Revfan9, 03-24-2009 06:47 AM
    • Replies: 1
    • Views: 1,132
    03-24-2009, 07:51 AM Go to last post
  9. Making Lweapons that pass through enemies...

    Started by beefster09, 03-22-2009 04:58 PM
    • Replies: 9
    • Views: 2,149
    03-24-2009, 03:20 AM Go to last post
  10. A question about the Continue global script

    Started by blue_knight, 03-19-2009 05:08 PM
    • Replies: 3
    • Views: 1,426
    03-20-2009, 03:21 AM Go to last post
  11. Naming Suggestion: Jump ==> Vz

    Started by beefster09, 03-16-2009 06:26 PM
    • Replies: 3
    • Views: 1,443
    03-19-2009, 04:58 AM Go to last post
  12. Undocumented variables

    Started by beefster09, 03-18-2009 06:26 PM
    • Replies: 2
    • Views: 1,170
    03-18-2009, 06:43 PM Go to last post
    • Replies: 6
    • Views: 1,537
    03-18-2009, 04:51 PM Go to last post
  13. Functions that return pointers

    Started by Joe123, 03-16-2009 03:28 PM
    • Replies: 4
    • Views: 1,483
    03-16-2009, 07:20 PM Go to last post
  14. About Input variables...

    Started by beefster09, 03-15-2009 04:58 PM
    • Replies: 2
    • Views: 1,276
    03-15-2009, 05:14 PM Go to last post
  15. Combining Global Scripts

    Started by sps999, 03-11-2009 07:29 PM
    2 Pages
    1 2
    • Replies: 12
    • Views: 3,246
    03-15-2009, 04:27 PM Go to last post
  16. Slowing down the game

    Started by bob1000, 03-14-2009 07:09 PM
    • Replies: 2
    • Views: 1,207
    03-14-2009, 09:07 PM Go to last post
  17. Custom Boss "Kame the Wizard"

    Started by pkmnfrk, 03-11-2009 10:58 PM
    • Replies: 5
    • Views: 1,421
    03-12-2009, 10:00 AM Go to last post
  18. Something complex (not a request)

    Started by Majora, 03-10-2009 06:57 PM
    • Replies: 1
    • Views: 912
    03-10-2009, 10:51 PM Go to last post
  19. Seeking help to finish an incomplete script.

    Started by Majora, 03-04-2009 08:15 PM
    • Replies: 6
    • Views: 1,501
    03-07-2009, 02:22 PM Go to last post

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Armageddon Games is a game development group founded in 1997. We are extremely passionate about our work and our inspirations are mostly drawn from games of the 8-bit and 16-bit era.
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