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Forum: Scripting

Come here for all your scripting needs.

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  1. Got a cool script and want to show it off? Do so here.

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    Forum Statistics:

    • Threads: 150
    • Posts: 1,267
  1. Sticky Thread Sticky: ZScript Technical FAQ (READ BEFORE POSTING BUGS)

    Started by DarkDragon, 09-04-2006 10:32 PM
    • Replies: 8
    • Views: 30,651
    09-05-2006, 01:49 AM Go to last post
  2. Sticky Thread Sticky: ZScript Language File for Notepad++

    Started by Tamamo, 01-21-2015 01:57 PM
    2 Pages
    1 2
    notepad++
    • Replies: 10
    • Views: 37,107
    05-30-2017, 11:24 AM Go to last post
  1. Smooth movement

    Started by C-Dawg, 10-25-2006 02:28 PM
    • Replies: 0
    • Views: 1,460
    10-25-2006, 02:28 PM Go to last post
  2. Scripting Tutorial

    Started by The_Amaster, 10-11-2006 06:33 PM
    • Replies: 4
    • Views: 2,647
    10-27-2006, 11:16 AM Go to last post
  3. Detecting Link's Sword

    Started by C-Dawg, 10-27-2006 01:39 PM
    • Replies: 2
    • Views: 1,231
    10-27-2006, 03:34 PM Go to last post
  4. Light surrounding link

    Started by cbailey78, 10-25-2006 01:29 AM
    • Replies: 6
    • Views: 1,757
    10-28-2006, 01:54 AM Go to last post
  5. One-way Block script

    Started by C-Dawg, 10-26-2006 05:48 PM
    • Replies: 5
    • Views: 1,689
    10-28-2006, 03:05 AM Go to last post
  6. Item Scripts for Equipment?

    Started by *b*, 10-29-2006 02:19 PM
    • Replies: 1
    • Views: 1,293
    10-29-2006, 11:44 PM Go to last post
  7. What is up with GetMapFlag?

    Started by _L_, 10-22-2006 11:20 AM
    • Replies: 2
    • Views: 1,482
    10-30-2006, 11:04 AM Go to last post
  8. "Helmstar-style" Tail Whip Code

    Started by C-Dawg, 10-26-2006 01:18 PM
    • Replies: 3
    • Views: 1,777
    10-30-2006, 12:52 PM Go to last post
  9. Multiblock Trigger and LinkPusher

    Started by C-Dawg, 10-30-2006 12:37 PM
    • Replies: 2
    • Views: 1,441
    10-30-2006, 03:20 PM Go to last post
  10. script

    Started by zeldafan500, 10-29-2006 08:43 AM
    • Replies: 4
    • Views: 1,948
    11-01-2006, 04:08 AM Go to last post
  11. Arrow that Vacuum and Chaser Quest & Script

    Started by Dlbrooks33, 10-20-2006 05:49 AM
    • Replies: 7
    • Views: 2,595
    11-01-2006, 04:48 PM Go to last post
  12. Rolling Block

    Started by C-Dawg, 11-01-2006 04:05 PM
    • Replies: 1
    • Views: 1,358
    11-02-2006, 07:48 AM Go to last post
    • Replies: 4
    • Views: 1,833
    11-02-2006, 04:08 PM Go to last post
    • Replies: 1
    • Views: 1,744
    11-04-2006, 03:51 PM Go to last post
  13. Color Coding

    Started by beefster09, 10-15-2006 06:43 PM
    • Replies: 2
    • Views: 2,002
    11-04-2006, 10:16 PM Go to last post
  14. Creating another FFC in Zasm

    Started by Revfan9, 11-05-2006 03:32 PM
    • Replies: 6
    • Views: 3,026
    11-06-2006, 02:01 AM Go to last post
  15. Access to strings, room types, guys, and such

    Started by Nick, 11-07-2006 11:36 PM
    • Replies: 2
    • Views: 1,789
    11-07-2006, 11:51 PM Go to last post
  16. Spawning Projectiles

    Started by eXodus, 11-09-2006 03:02 AM
    • Replies: 3
    • Views: 2,112
    11-09-2006, 10:32 PM Go to last post
  17. Instance-Scope Variables

    Started by eXodus, 11-12-2006 03:42 AM
    • Replies: 1
    • Views: 1,498
    11-12-2006, 04:24 AM Go to last post
  18. Arrow Literal Push Blocks

    Started by Dlbrooks33, 11-11-2006 09:45 AM
    • Replies: 2
    • Views: 1,705
    11-13-2006, 06:50 PM Go to last post

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Armageddon Games is a game development group founded in 1997. We are extremely passionate about our work and our inspirations are mostly drawn from games of the 8-bit and 16-bit era.
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