Page 40 of 41 FirstFirst ... 30 38 39 40 41 LastLast
Threads 781 to 800 of 807

Forum: ZC Suggestions

Got a suggestion for the future of ZC? Let's hear it!

  1. Sticky Thread Sticky: Forum reopened

    Started by DarkDragon, 12-27-2012 01:41 PM
    • Replies: 0
    • Views: 23,704
    12-27-2012, 01:41 PM Go to last post
  1. A very good idea, Triforce Passages.

    Started by DarkFlameWolf, 02-04-2003 03:42 AM
    • Replies: 2
    • Views: 1,582
    02-04-2003, 02:32 PM Go to last post
  2. High flags and Low flags

    Started by DarkFlameWolf, 01-01-2003 01:07 PM
    • Replies: 7
    • Views: 2,313
    01-25-2003, 11:07 PM Go to last post
  3. Four side side warps!

    Started by DarkFlameWolf, 01-19-2003 08:55 PM
    • Replies: 2
    • Views: 1,594
    01-25-2003, 11:06 PM Go to last post
  4. Filling up: flap flap flap flap flap BANG!!

    Started by Ganonator, 01-24-2003 06:47 PM
    • Replies: 0
    • Views: 1,227
    01-24-2003, 06:47 PM Go to last post
  5. Enemies don't walk on shallow water

    Started by Sludge, 01-01-2003 01:58 PM
    • Replies: 3
    • Views: 1,596
    01-12-2003, 04:25 PM Go to last post
  6. Boss keys on old subscreens

    Started by Raichu86, 01-05-2003 07:52 PM
    • Replies: 1
    • Views: 1,394
    01-06-2003, 01:09 AM Go to last post
    • Replies: 4
    • Views: 1,583
    01-06-2003, 12:57 AM Go to last post
  7. My three suggestions (two have Plan B)

    Started by Qusetonui, 01-03-2003 02:57 AM
    • Replies: 1
    • Views: 1,405
    01-03-2003, 04:40 PM Go to last post
  8. quick slash as an upgrade?

    Started by Ganonator, 01-02-2003 03:08 AM
    • Replies: 2
    • Views: 2,381
    01-03-2003, 01:26 AM Go to last post
  9. As for lock blocks

    Started by Ganonator, 12-27-2002 01:20 AM
    2 Pages
    1 2
    • Replies: 16
    • Views: 5,778
    01-03-2003, 01:20 AM Go to last post
  10. hey enemies - watch your feet

    Started by Ganonator, 01-02-2003 06:38 PM
    • Replies: 0
    • Views: 2,011
    01-02-2003, 06:38 PM Go to last post
  11. Combos that damage regardless of whether or not you have the boots

    Started by bigjoe, 12-18-2002 12:29 PM
    2 Pages
    1 2
    • Replies: 18
    • Views: 5,935
    12-26-2002, 01:10 AM Go to last post
  12. layers be affected by triggers?

    Started by DarkFlameWolf, 12-24-2002 06:07 PM
    • Replies: 5
    • Views: 3,159
    12-25-2002, 10:37 PM Go to last post
  13. Auto Layer Suggestion

    Started by Nick, 12-24-2002 01:48 PM
    • Replies: 0
    • Views: 2,161
    12-24-2002, 01:48 PM Go to last post
  14. Let T Music be directory selectable

    Started by Hermit, 12-21-2002 05:25 AM
    • Replies: 0
    • Views: 2,151
    12-21-2002, 05:25 AM Go to last post
  15. Slash Combos on Layer 1+

    Started by Warlock, 12-19-2002 12:14 PM
    • Replies: 2
    • Views: 2,538
    12-20-2002, 12:27 AM Go to last post
  16. Lock blocks... that don't accept keys?

    Started by StarFox, 12-17-2002 09:45 PM
    • Replies: 7
    • Views: 3,781
    12-18-2002, 02:51 PM Go to last post
    • Replies: 4
    • Views: 3,000
    12-17-2002, 12:49 AM Go to last post
  17. Lens of Truth Rule

    Started by KJAZZ, 12-11-2002 09:30 PM
    • Replies: 2
    • Views: 2,619
    12-17-2002, 12:47 AM Go to last post
  18. Space for a new enemy?

    Started by bigjoe, 12-12-2002 08:36 AM
    • Replies: 3
    • Views: 2,878
    12-14-2002, 02:47 PM Go to last post

Forum Information and Options

Moderators of this Forum

Thread Display Options

Use this control to limit the display of threads to those newer than the specified time frame.

Allows you to choose the data by which the thread list will be sorted.

Order threads in...

Note: when sorting by date, 'descending order' will show the newest results first.

Icon Legend

Contains unread posts
Contains unread posts
Contains no unread posts
Contains no unread posts
More than 15 replies or 150 views
Hot thread with unread posts
More than 15 replies or 150 views
Hot thread with no unread posts
Closed Thread
Thread is closed
Thread Contains a Message Written By You
You have posted in this thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
About us
Armageddon Games is a game development group founded in 1997. We are extremely passionate about our work and our inspirations are mostly drawn from games of the 8-bit and 16-bit era.
Social