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Threads 721 to 740 of 754

Forum: ZC Suggestions

Got a suggestion for the future of ZC? Let's hear it!

  1. Sticky Thread Sticky: Forum reopened

    Started by DarkDragon, 12-27-2012 12:41 PM
    • Replies: 0
    • Views: 4,624
    12-27-2012, 12:41 PM Go to last post
  1. combo properties function on layers

    Started by idontknow, 04-25-2003 10:52 PM
    • Replies: 0
    • Views: 430
    04-25-2003, 10:52 PM Go to last post
  2. Lightbulb Reversed resistance conveyors

    Started by Raichu86, 04-17-2003 08:35 PM
    • Replies: 3
    • Views: 486
    04-25-2003, 06:17 PM Go to last post
  3. Auto Layer Suggestion(s)

    Started by Kratheous, 04-20-2003 09:17 PM
    • Replies: 1
    • Views: 460
    04-21-2003, 07:53 AM Go to last post
  4. Potion Rule

    Started by DarkFlameWolf, 04-02-2003 12:33 PM
    • Replies: 6
    • Views: 522
    04-13-2003, 06:33 AM Go to last post
  5. Easy implementation: start dmap

    Started by Sludge, 02-28-2003 09:53 AM
    • Replies: 3
    • Views: 501
    02-28-2003, 07:02 PM Go to last post
  6. The Dmap Continue problem needs to be sqaushed -_-

    Started by Cronic, 02-09-2003 02:56 AM
    • Replies: 1
    • Views: 479
    02-09-2003, 03:24 AM Go to last post
  7. Moved: Quest Rule: Disable Whistle Sound

    Started by Ganonator, 08-23-2006 01:30 PM
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  8. A very good idea, Triforce Passages.

    Started by DarkFlameWolf, 02-04-2003 02:42 AM
    • Replies: 2
    • Views: 491
    02-04-2003, 01:32 PM Go to last post
  9. High flags and Low flags

    Started by DarkFlameWolf, 01-01-2003 12:07 PM
    • Replies: 7
    • Views: 577
    01-25-2003, 10:07 PM Go to last post
  10. Four side side warps!

    Started by DarkFlameWolf, 01-19-2003 07:55 PM
    • Replies: 2
    • Views: 490
    01-25-2003, 10:06 PM Go to last post
  11. Filling up: flap flap flap flap flap BANG!!

    Started by Ganonator, 01-24-2003 05:47 PM
    • Replies: 0
    • Views: 462
    01-24-2003, 05:47 PM Go to last post
  12. Enemies don't walk on shallow water

    Started by Sludge, 01-01-2003 12:58 PM
    • Replies: 3
    • Views: 548
    01-12-2003, 03:25 PM Go to last post
  13. Boss keys on old subscreens

    Started by Raichu86, 01-05-2003 06:52 PM
    • Replies: 1
    • Views: 510
    01-06-2003, 12:09 AM Go to last post
    • Replies: 4
    • Views: 552
    01-05-2003, 11:57 PM Go to last post
  14. My three suggestions (two have Plan B)

    Started by Qusetonui, 01-03-2003 01:57 AM
    • Replies: 1
    • Views: 501
    01-03-2003, 03:40 PM Go to last post
  15. quick slash as an upgrade?

    Started by Ganonator, 01-02-2003 02:08 AM
    • Replies: 2
    • Views: 603
    01-03-2003, 12:26 AM Go to last post
  16. As for lock blocks

    Started by Ganonator, 12-27-2002 12:20 AM
    2 Pages
    1 2
    • Replies: 16
    • Views: 998
    01-03-2003, 12:20 AM Go to last post
  17. hey enemies - watch your feet

    Started by Ganonator, 01-02-2003 05:38 PM
    • Replies: 0
    • Views: 474
    01-02-2003, 05:38 PM Go to last post
  18. Combos that damage regardless of whether or not you have the boots

    Started by bigjoe, 12-18-2002 11:29 AM
    2 Pages
    1 2
    • Replies: 18
    • Views: 993
    12-26-2002, 12:10 AM Go to last post
  19. layers be affected by triggers?

    Started by DarkFlameWolf, 12-24-2002 05:07 PM
    • Replies: 5
    • Views: 622
    12-25-2002, 09:37 PM Go to last post

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