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Forum: ZC Suggestions

Got a suggestion for the future of ZC? Let's hear it!

  1. Sticky Thread Sticky: Forum reopened

    Started by DarkDragon, 12-27-2012 01:41 PM
    • Replies: 0
    • Views: 23,152
    12-27-2012, 01:41 PM Go to last post
  1. enemy palletes

    Started by *b*, 12-01-2004 09:51 PM
    • Replies: 0
    • Views: 944
    12-01-2004, 09:51 PM Go to last post
  2. Slashed Shrubs (etc) & Full Screen Warp:

    Started by ShadowTiger, 11-29-2004 04:18 PM
    • Replies: 1
    • Views: 1,108
    11-29-2004, 05:47 PM Go to last post
  3. Link Tiles can be set like Items/Combos

    Started by Dart Zaidyer, 11-24-2004 08:39 PM
    • Replies: 6
    • Views: 1,522
    11-28-2004, 02:42 PM Go to last post
  4. NPC Editor

    Started by idontknow, 11-25-2004 11:50 PM
    • Replies: 0
    • Views: 949
    11-25-2004, 11:50 PM Go to last post
  5. "Rearrange Items" Quest Rule

    Started by idontknow, 11-25-2004 11:01 PM
    • Replies: 0
    • Views: 1,012
    11-25-2004, 11:01 PM Go to last post
  6. Link tile modifier

    Started by *b*, 10-30-2004 03:50 PM
    • Replies: 9
    • Views: 1,917
    11-11-2004, 01:09 AM Go to last post
  7. hammer animation

    Started by *b*, 11-10-2004 10:28 PM
    • Replies: 0
    • Views: 905
    11-10-2004, 10:28 PM Go to last post
  8. fowl

    Started by *b*, 11-04-2004 08:36 PM
    • Replies: 1
    • Views: 1,216
    11-05-2004, 04:11 AM Go to last post
  9. Scripting Language.

    Started by Belgarath, 10-24-2004 11:05 PM
    • Replies: 1
    • Views: 1,245
    10-24-2004, 11:51 PM Go to last post
  10. Continuous "Timers" Screen Flag

    Started by idontknow, 10-21-2004 05:02 PM
    • Replies: 0
    • Views: 1,133
    10-21-2004, 05:02 PM Go to last post
  11. two string ideas

    Started by *b*, 10-21-2004 04:57 PM
    • Replies: 0
    • Views: 1,147
    10-21-2004, 04:57 PM Go to last post
  12. More "Warp" triggers

    Started by idontknow, 10-21-2004 01:24 PM
    • Replies: 2
    • Views: 1,271
    10-21-2004, 04:53 PM Go to last post
  13. Expanding on the Timed Pit Warp:

    Started by ShadowTiger, 10-21-2004 11:08 AM
    • Replies: 0
    • Views: 991
    10-21-2004, 11:08 AM Go to last post
  14. Triforce MIDI

    Started by Sephiroth, 10-19-2004 06:01 PM
    • Replies: 0
    • Views: 1,108
    10-19-2004, 06:01 PM Go to last post
  15. non walkable graphic change

    Started by *b*, 09-24-2004 01:01 AM
    • Replies: 1
    • Views: 1,318
    09-24-2004, 01:25 PM Go to last post
  16. avoiding the deception

    Started by *b*, 09-07-2004 03:14 PM
    • Replies: 4
    • Views: 1,753
    09-07-2004, 07:35 PM Go to last post
  17. CSet 5

    Started by *b*, 08-24-2004 04:35 PM
    • Replies: 6
    • Views: 2,079
    08-25-2004, 12:56 AM Go to last post
  18. AVI movies

    Started by *b*, 08-10-2004 01:08 AM
    • Replies: 7
    • Views: 2,269
    08-20-2004, 11:21 PM Go to last post
    • Replies: 2
    • Views: 1,243
    08-12-2004, 10:26 PM Go to last post
  19. Disable certain Z1... things

    Started by *b*, 08-11-2004 10:38 PM
    • Replies: 2
    • Views: 1,684
    08-12-2004, 12:35 AM Go to last post

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Armageddon Games is a game development group founded in 1997. We are extremely passionate about our work and our inspirations are mostly drawn from games of the 8-bit and 16-bit era.
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