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Forum: ZC Suggestions

Got a suggestion for the future of ZC? Let's hear it!

  1. Sticky Thread Sticky: Forum reopened

    Started by DarkDragon, 12-27-2012 12:41 PM
    • Replies: 0
    • Views: 5,091
    12-27-2012, 12:41 PM Go to last post
  1. Improved CSet Functionaly

    Started by Tamamo, 11-28-2015 10:30 AM
    • Replies: 0
    • Views: 580
    11-28-2015, 10:30 AM Go to last post
  2. New Script Variables for itemdata

    Started by Tamamo, 10-09-2015 10:35 AM
    • Replies: 6
    • Views: 1,463
    11-27-2015, 10:42 PM Go to last post
  3. ZC Bug Forum Suggestion?

    Started by Tamamo, 10-12-2015 10:54 AM
    • Replies: 7
    • Views: 1,477
    11-04-2015, 08:09 AM Go to last post
    • Replies: 0
    • Views: 502
    10-31-2015, 01:31 AM Go to last post
  4. [ZC 2.60] Rename Custom Item Classes

    Started by CJC, 10-15-2015 06:44 PM
    • Replies: 1
    • Views: 707
    10-16-2015, 02:58 AM Go to last post
  5. A few suggestions

    Started by Nicholas Steel, 08-24-2015 11:05 AM
    • Replies: 1
    • Views: 885
    08-27-2015, 11:31 AM Go to last post
    • Replies: 4
    • Views: 1,092
    08-16-2015, 01:50 AM Go to last post
    • Replies: 1
    • Views: 655
    08-08-2015, 01:53 AM Go to last post
  6. About some enemy and item classes...

    Started by XMuppetSB, 05-10-2013 09:54 PM
    • Replies: 9
    • Views: 2,170
    07-30-2015, 07:18 PM Go to last post
  7. [2.50.2] Game->Generic[] -> As Unfloored Floats

    Started by ZoriaRPG, 07-22-2015 11:53 AM
    • Replies: 3
    • Views: 840
    07-30-2015, 07:10 AM Go to last post
  8. Compiler/Assembler/Lexer Errors, to allegro.log

    Started by ZoriaRPG, 07-23-2015 10:43 PM
    • Replies: 8
    • Views: 1,288
    07-26-2015, 01:07 PM Go to last post
  9. [ZC 2.60] Item Counter Depletion in the Item Editor

    Started by CJC, 07-14-2015 08:11 PM
    • Replies: 4
    • Views: 1,121
    07-17-2015, 08:42 AM Go to last post
  10. Setting No Subscreen flag option map wide

    Started by SUCCESSOR, 06-28-2015 05:19 AM
    • Replies: 1
    • Views: 464
    06-28-2015, 11:30 AM Go to last post
  11. Overhead Combos on Layer 1 and 2

    Started by SUCCESSOR, 06-28-2015 04:10 AM
    • Replies: 0
    • Views: 331
    06-28-2015, 04:10 AM Go to last post
  12. Save File - Relative Paths

    Started by ZoriaRPG, 06-25-2015 03:57 AM
    • Replies: 0
    • Views: 339
    06-25-2015, 03:57 AM Go to last post
  13. Some suggestions regarding Screen Data

    Started by XMuppetSB, 06-18-2015 10:10 PM
    • Replies: 1
    • Views: 413
    06-19-2015, 02:43 AM Go to last post
  14. [2.xx] Expanded FFC Things

    Started by ZoriaRPG, 06-07-2015 09:19 AM
    2 Pages
    1 2
    • Replies: 17
    • Views: 2,318
    06-16-2015, 10:41 AM Go to last post
    • Replies: 1
    • Views: 401
    06-16-2015, 01:19 AM Go to last post
  15. [2.60] Internal Soundfonts

    Started by ZoriaRPG, 06-10-2015 10:37 PM
    • Replies: 0
    • Views: 379
    06-10-2015, 10:37 PM Go to last post
  16. [2.xx] Expanded void Remove()

    Started by ZoriaRPG, 06-05-2015 01:54 AM
    2 Pages
    1 2
    • Replies: 13
    • Views: 1,330
    06-09-2015, 01:24 AM Go to last post

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Armageddon Games is a game development group founded in 1997. We are extremely passionate about our work and our inspirations are mostly drawn from games of the 8-bit and 16-bit era.
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