Page 3 of 38 FirstFirst 1 2 3 4 5 13 ... LastLast
Threads 41 to 60 of 757

Forum: ZC Suggestions

Got a suggestion for the future of ZC? Let's hear it!

  1. Sticky Thread Sticky: Forum reopened

    Started by DarkDragon, 12-27-2012 01:41 PM
    • Replies: 0
    • Views: 5,378
    12-27-2012, 01:41 PM Go to last post
  1. Menu Option -> Disable Joypad Inpput

    Started by ZoriaRPG, 12-01-2015 01:26 AM
    • Replies: 0
    • Views: 630
    12-01-2015, 01:26 AM Go to last post
  2. Improved CSet Functionaly

    Started by Tamamo, 11-28-2015 11:30 AM
    • Replies: 0
    • Views: 649
    11-28-2015, 11:30 AM Go to last post
  3. New Script Variables for itemdata

    Started by Tamamo, 10-09-2015 10:35 AM
    • Replies: 6
    • Views: 1,602
    11-27-2015, 11:42 PM Go to last post
  4. ZC Bug Forum Suggestion?

    Started by Tamamo, 10-12-2015 10:54 AM
    • Replies: 7
    • Views: 1,656
    11-04-2015, 09:09 AM Go to last post
    • Replies: 0
    • Views: 584
    10-31-2015, 01:31 AM Go to last post
  5. [ZC 2.60] Rename Custom Item Classes

    Started by CJC, 10-15-2015 06:44 PM
    • Replies: 1
    • Views: 776
    10-16-2015, 02:58 AM Go to last post
  6. A few suggestions

    Started by Nicholas Steel, 08-24-2015 11:05 AM
    • Replies: 1
    • Views: 959
    08-27-2015, 11:31 AM Go to last post
    • Replies: 4
    • Views: 1,200
    08-16-2015, 01:50 AM Go to last post
    • Replies: 1
    • Views: 728
    08-08-2015, 01:53 AM Go to last post
  7. About some enemy and item classes...

    Started by XMuppetSB, 05-10-2013 09:54 PM
    • Replies: 9
    • Views: 2,284
    07-30-2015, 07:18 PM Go to last post
  8. [2.50.2] Game->Generic[] -> As Unfloored Floats

    Started by ZoriaRPG, 07-22-2015 11:53 AM
    • Replies: 3
    • Views: 934
    07-30-2015, 07:10 AM Go to last post
  9. Compiler/Assembler/Lexer Errors, to allegro.log

    Started by ZoriaRPG, 07-23-2015 10:43 PM
    • Replies: 8
    • Views: 1,407
    07-26-2015, 01:07 PM Go to last post
  10. [ZC 2.60] Item Counter Depletion in the Item Editor

    Started by CJC, 07-14-2015 08:11 PM
    • Replies: 4
    • Views: 1,265
    07-17-2015, 08:42 AM Go to last post
  11. Setting No Subscreen flag option map wide

    Started by SUCCESSOR, 06-28-2015 05:19 AM
    • Replies: 1
    • Views: 515
    06-28-2015, 11:30 AM Go to last post
  12. Overhead Combos on Layer 1 and 2

    Started by SUCCESSOR, 06-28-2015 04:10 AM
    • Replies: 0
    • Views: 383
    06-28-2015, 04:10 AM Go to last post
  13. Save File - Relative Paths

    Started by ZoriaRPG, 06-25-2015 03:57 AM
    • Replies: 0
    • Views: 390
    06-25-2015, 03:57 AM Go to last post
  14. Some suggestions regarding Screen Data

    Started by XMuppetSB, 06-18-2015 10:10 PM
    • Replies: 1
    • Views: 475
    06-19-2015, 02:43 AM Go to last post
  15. [2.xx] Expanded FFC Things

    Started by ZoriaRPG, 06-07-2015 09:19 AM
    2 Pages
    1 2
    • Replies: 17
    • Views: 2,655
    06-16-2015, 10:41 AM Go to last post
    • Replies: 1
    • Views: 474
    06-16-2015, 01:19 AM Go to last post
  16. [2.60] Internal Soundfonts

    Started by ZoriaRPG, 06-10-2015 10:37 PM
    • Replies: 0
    • Views: 418
    06-10-2015, 10:37 PM Go to last post

Forum Information and Options

Moderators of this Forum

Thread Display Options

Use this control to limit the display of threads to those newer than the specified time frame.

Allows you to choose the data by which the thread list will be sorted.

Order threads in...

Note: when sorting by date, 'descending order' will show the newest results first.

Icon Legend

Contains unread posts
Contains unread posts
Contains no unread posts
Contains no unread posts
More than 15 replies or 150 views
Hot thread with unread posts
More than 15 replies or 150 views
Hot thread with no unread posts
Closed Thread
Thread is closed
Thread Contains a Message Written By You
You have posted in this thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
About us
Armageddon Games is a game development group founded in 1997. We are extremely passionate about our work and our inspirations are mostly drawn from games of the 8-bit and 16-bit era.
Social