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Forum: ZC Suggestions

Got a suggestion for the future of ZC? Let's hear it!

  1. Sticky Thread Sticky: Forum reopened

    Started by DarkDragon, 12-27-2012 01:41 PM
    • Replies: 0
    • Views: 22,740
    12-27-2012, 01:41 PM Go to last post
  1. Key Blocks making a sound when opened

    Started by Qusetonui, 12-01-2002 02:46 AM
    2 Pages
    1 2
    • Replies: 18
    • Views: 6,998
    12-02-2002, 12:38 PM Go to last post
  2. combo type that throws rock / deku nuts

    Started by Freedom, 03-08-2006 11:49 AM
    2 Pages
    1 2
    • Replies: 18
    • Views: 3,340
    03-11-2006, 09:53 PM Go to last post
  3. [2.xx] Expanded FFC Things

    Started by ZoriaRPG, 06-07-2015 09:19 AM
    2 Pages
    1 2
    • Replies: 17
    • Views: 10,444
    06-16-2015, 10:41 AM Go to last post
  4. Windows 8

    Started by BurgerKingCenturion, 01-09-2015 05:41 PM
    2 Pages
    1 2
    • Replies: 17
    • Views: 32,439
    06-21-2016, 07:10 PM Go to last post
  5. ZQuest GUI

    Started by fatcatfan, 08-22-2005 09:56 PM
    2 Pages
    1 2
    • Replies: 17
    • Views: 3,808
    11-07-2005, 04:14 PM Go to last post
  6. ZQuest Double Sized

    Started by Raichu86, 01-06-2005 02:36 AM
    2 Pages
    1 2
    • Replies: 17
    • Views: 3,847
    02-17-2005, 09:56 AM Go to last post
  7. Associate ZC with .qst files in Windows

    Started by Dart Zaidyer, 05-15-2005 08:35 PM
    2 Pages
    1 2
    • Replies: 16
    • Views: 3,690
    06-01-2005, 11:00 AM Go to last post
  8. Item families: Luck Ring, Whimsical Ring

    Started by _L_, 04-15-2007 01:21 PM
    2 Pages
    1 2
    • Replies: 16
    • Views: 4,871
    05-22-2007, 10:42 AM Go to last post
  9. As for lock blocks

    Started by Ganonator, 12-27-2002 01:20 AM
    2 Pages
    1 2
    • Replies: 16
    • Views: 5,739
    01-03-2003, 01:20 AM Go to last post
  10. suggestion for a faster stable release.

    Started by Freedom, 01-17-2007 07:29 PM
    2 Pages
    1 2
    • Replies: 15
    • Views: 3,835
    01-23-2007, 03:26 AM Go to last post
  11. Spacebar in the Combo Page.

    Started by ShadowTiger, 03-07-2006 10:24 AM
    2 Pages
    1 2
    • Replies: 14
    • Views: 3,376
    05-21-2006, 10:26 AM Go to last post
  12. Bridge type combo.

    Started by rocksfan13, 07-21-2006 12:53 PM
    2 Pages
    1 2
    • Replies: 14
    • Views: 3,463
    07-23-2006, 09:56 PM Go to last post
  13. Post Aheem, 1st Frame Return

    Started by Dlbrooks33, 09-10-2006 09:17 PM
    2 Pages
    1 2
    • Replies: 14
    • Views: 1,941
    10-15-2006, 09:35 PM Go to last post
  14. CSet 5 suggestion...

    Started by *b*, 01-04-2005 03:12 PM
    2 Pages
    1 2
    • Replies: 13
    • Views: 2,316
    01-07-2005, 04:18 AM Go to last post
  15. Help Menu Update

    Started by xXVolvagiaXx, 04-13-2006 08:41 PM
    2 Pages
    1 2
    • Replies: 13
    • Views: 3,624
    04-16-2006, 01:15 AM Go to last post
  16. The "Next Big Thing" (Please read carefully)

    Started by idontknow, 05-20-2006 11:46 AM
    2 Pages
    1 2
    • Replies: 13
    • Views: 3,245
    07-19-2006, 10:21 AM Go to last post
  17. sprite

    Started by zeldafan500, 09-20-2006 07:18 PM
    2 Pages
    1 2
    • Replies: 13
    • Views: 2,976
    09-28-2006, 02:40 PM Go to last post
  18. Cheat re-organization?

    Started by Nick, 04-16-2004 04:12 PM
    2 Pages
    1 2
    • Replies: 13
    • Views: 3,000
    04-19-2004, 10:23 PM Go to last post
  19. A few more suggestions/requests for future releases.

    Started by Zim, 05-14-2013 10:20 PM
    2 Pages
    1 2
    • Replies: 13
    • Views: 3,114
    06-06-2013, 04:13 PM Go to last post
  20. Boss key blocks

    Started by Teilyr, 11-30-2002 06:40 PM
    2 Pages
    1 2
    • Replies: 13
    • Views: 5,796
    12-02-2002, 09:18 PM Go to last post

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Armageddon Games is a game development group founded in 1997. We are extremely passionate about our work and our inspirations are mostly drawn from games of the 8-bit and 16-bit era.
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