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Forum: ZC Suggestions

Got a suggestion for the future of ZC? Let's hear it!

  1. Sticky Thread Sticky: Forum reopened

    Started by DarkDragon, 12-27-2012 01:41 PM
    • Replies: 0
    • Views: 22,549
    12-27-2012, 01:41 PM Go to last post
  1. fowl

    Started by *b*, 11-04-2004 08:36 PM
    • Replies: 1
    • Views: 1,202
    11-05-2004, 04:11 AM Go to last post
  2. Damage Ingores Boots

    Started by *b*, 02-21-2006 04:03 PM
    2 Pages
    1 2
    • Replies: 10
    • Views: 2,796
    02-23-2006, 02:07 PM Go to last post
  3. secret combo suggestion

    Started by *b*, 02-06-2006 05:23 PM
    • Replies: 1
    • Views: 1,020
    02-06-2006, 06:31 PM Go to last post
  4. Misc items

    Started by *b*, 12-25-2005 11:16 PM
    • Replies: 0
    • Views: 1,129
    12-25-2005, 11:16 PM Go to last post
  5. custom Link animations

    Started by *b*, 10-01-2005 02:17 AM
    • Replies: 2
    • Views: 1,261
    10-01-2005, 12:29 PM Go to last post
  6. layers suggestion

    Started by *b*, 07-29-2005 07:59 PM
    • Replies: 9
    • Views: 2,034
    07-31-2005, 04:45 PM Go to last post
  7. MP3 volume

    Started by *b*, 07-18-2005 07:15 PM
    • Replies: 2
    • Views: 1,413
    07-18-2005, 07:46 PM Go to last post
  8. ZQuest's grid color

    Started by *b*, 01-22-2005 08:21 PM
    • Replies: 6
    • Views: 1,603
    01-23-2005, 12:46 AM Go to last post
  9. CSet 5 suggestion...

    Started by *b*, 01-04-2005 03:12 PM
    2 Pages
    1 2
    • Replies: 13
    • Views: 2,316
    01-07-2005, 04:18 AM Go to last post
  10. bigger subscreen maps

    Started by *b*, 12-09-2004 11:44 PM
    • Replies: 0
    • Views: 1,044
    12-09-2004, 11:44 PM Go to last post
  11. Cutscene idea...

    Started by *b*, 03-19-2004 01:08 AM
    • Replies: 3
    • Views: 1,823
    03-19-2004, 03:03 AM Go to last post
  12. non walkable graphic change

    Started by *b*, 09-24-2004 01:01 AM
    • Replies: 1
    • Views: 1,301
    09-24-2004, 01:25 PM Go to last post
  13. Disable certain Z1... things

    Started by *b*, 08-11-2004 10:38 PM
    • Replies: 2
    • Views: 1,675
    08-12-2004, 12:35 AM Go to last post
  14. AVI movies

    Started by *b*, 08-10-2004 01:08 AM
    • Replies: 7
    • Views: 2,261
    08-20-2004, 11:21 PM Go to last post
  15. Combo cycling on layers

    Started by *b*, 07-31-2004 02:25 AM
    • Replies: 3
    • Views: 1,623
    07-31-2004, 04:25 AM Go to last post
  16. GUI modifier

    Started by *b*, 07-26-2004 04:54 PM
    • Replies: 6
    • Views: 1,855
    07-27-2004, 01:30 AM Go to last post
  17. Negative speed

    Started by *b*, 05-07-2004 01:33 PM
    • Replies: 2
    • Views: 1,665
    05-11-2004, 06:57 PM Go to last post
  18. Recent Files

    Started by *b*, 05-02-2004 01:15 PM
    • Replies: 0
    • Views: 1,229
    05-02-2004, 01:15 PM Go to last post
  19. Door combos made easy

    Started by *b*, 04-22-2004 06:22 PM
    • Replies: 4
    • Views: 1,852
    04-23-2004, 12:04 AM Go to last post
  20. yet another warp suggestion

    Started by *b*, 03-19-2004 09:17 PM
    • Replies: 5
    • Views: 2,057
    03-21-2004, 03:45 PM Go to last post

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Armageddon Games is a game development group founded in 1997. We are extremely passionate about our work and our inspirations are mostly drawn from games of the 8-bit and 16-bit era.
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