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Forum: ZC Suggestions

Got a suggestion for the future of ZC? Let's hear it!

  1. Sticky Thread Sticky: Forum reopened

    Started by DarkDragon, 12-27-2012 01:41 PM
    • Replies: 0
    • Views: 22,978
    12-27-2012, 01:41 PM Go to last post
  1. 8-bit suggestion

    Started by Zonhin, 05-20-2007 02:47 PM
    • Replies: 9
    • Views: 2,479
    05-21-2007, 11:28 PM Go to last post
  2. Special Enemies for Sideview Areas

    Started by bigjoe, 05-17-2007 11:08 AM
    • Replies: 6
    • Views: 1,855
    05-19-2007, 01:59 PM Go to last post
    • Replies: 0
    • Views: 1,095
    05-19-2007, 01:39 PM Go to last post
  3. Choosing your Layers?

    Started by DarkFlameWolf, 04-25-2007 06:23 PM
    • Replies: 6
    • Views: 1,979
    05-16-2007, 06:31 PM Go to last post
    • Replies: 8
    • Views: 1,885
    05-16-2007, 05:13 AM Go to last post
  4. "climbable" combos for side-gravity

    Started by Draxbonai, 05-14-2007 10:12 PM
    • Replies: 1
    • Views: 1,950
    05-15-2007, 10:34 PM Go to last post
  5. Carry-through Warp tics

    Started by andrewmcd1, 05-11-2007 04:33 AM
    • Replies: 4
    • Views: 1,469
    05-15-2007, 12:30 AM Go to last post
  6. Time Limits

    Started by firecrystal, 05-13-2007 04:09 PM
    • Replies: 4
    • Views: 1,358
    05-13-2007, 06:33 PM Go to last post
  7. "Combining" Defensive Rings:

    Started by ShadowTiger, 05-13-2007 01:15 AM
    • Replies: 0
    • Views: 1,213
    05-13-2007, 01:15 AM Go to last post
  8. Non-throwback

    Started by andrewmcd1, 05-08-2007 01:08 PM
    2 Pages
    1 2
    • Replies: 11
    • Views: 3,407
    05-10-2007, 05:32 AM Go to last post
  9. String Item Giver

    Started by The_Amaster, 05-06-2007 02:51 PM
    • Replies: 1
    • Views: 1,344
    05-08-2007, 06:36 AM Go to last post
  10. Digdogger Traits.

    Started by The_Amaster, 05-06-2007 04:48 PM
    • Replies: 1
    • Views: 1,375
    05-08-2007, 06:35 AM Go to last post
  11. Working filters with file types.

    Started by beefster09, 05-02-2007 05:57 PM
    • Replies: 1
    • Views: 1,327
    05-07-2007, 01:47 PM Go to last post
  12. Midi save blocking

    Started by andrewmcd1, 05-06-2007 04:36 PM
    • Replies: 3
    • Views: 1,660
    05-07-2007, 01:43 PM Go to last post
  13. Cset selection on 8-bit color

    Started by Linkus, 05-02-2007 07:04 PM
    • Replies: 1
    • Views: 1,366
    05-02-2007, 09:04 PM Go to last post
  14. Z-axis triggers

    Started by Shoelace, 05-01-2007 04:41 PM
    • Replies: 4
    • Views: 1,754
    05-02-2007, 06:24 PM Go to last post
  15. Alter gravity on a per-screen basis

    Started by _L_, 05-01-2007 11:02 AM
    • Replies: 1
    • Views: 1,287
    05-02-2007, 05:54 PM Go to last post
  16. Mayhap we need an Item Family Editor?

    Started by _L_, 04-28-2007 04:24 AM
    2 Pages
    1 2
    • Replies: 10
    • Views: 3,107
    05-02-2007, 10:16 AM Go to last post
  17. Item Rule Disablement.

    Started by The_Amaster, 04-29-2007 08:04 PM
    • Replies: 3
    • Views: 1,637
    04-30-2007, 06:06 PM Go to last post
  18. Cool Combo mechanics

    Started by Majora, 04-24-2007 10:57 PM
    • Replies: 3
    • Views: 1,631
    04-27-2007, 09:37 AM Go to last post

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Armageddon Games is a game development group founded in 1997. We are extremely passionate about our work and our inspirations are mostly drawn from games of the 8-bit and 16-bit era.
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