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Forum: ZC Suggestions

Got a suggestion for the future of ZC? Let's hear it!

  1. Sticky Thread Sticky: Forum reopened

    Started by DarkDragon, 12-27-2012 01:41 PM
    • Replies: 0
    • Views: 22,978
    12-27-2012, 01:41 PM Go to last post
  1. [zplayer] Pause button should pause

    Started by jeffythedragonslayer, 02-27-2024 07:39 PM
    • Replies: 0
    • Views: 41
    02-27-2024, 07:39 PM Go to last post
    • Replies: 1
    • Views: 461
    02-29-2024, 03:36 AM Go to last post
    • Replies: 0
    • Views: 43
    02-27-2024, 10:22 PM Go to last post
  2. [ZC 2.60] Rename Custom Item Classes

    Started by CJC, 10-15-2015 06:44 PM
    • Replies: 1
    • Views: 5,353
    10-16-2015, 02:58 AM Go to last post
  3. [ZC 2.60] More "Scripted" flags and combos

    Started by CJC, 05-11-2014 09:35 PM
    • Replies: 7
    • Views: 3,348
    05-25-2015, 01:50 AM Go to last post
  4. [ZC 2.60] Item Counter Depletion in the Item Editor

    Started by CJC, 07-14-2015 08:11 PM
    • Replies: 4
    • Views: 4,911
    07-17-2015, 08:42 AM Go to last post
  5. [SUBSCR] Custom Counters

    Started by beefster09, 01-14-2007 07:15 PM
    • Replies: 3
    • Views: 1,490
    01-16-2007, 10:55 PM Go to last post
  6. [Random Only Once] Warp Combos(or) Screen Flag

    Started by bigjoe, 08-02-2006 11:12 PM
    • Replies: 0
    • Views: 750
    08-02-2006, 11:12 PM Go to last post
    • Replies: 0
    • Views: 3,633
    01-21-2016, 04:15 PM Go to last post
  7. [Compiler] Output all scripts as text.

    Started by ZoriaRPG, 12-01-2015 03:37 PM
    • Replies: 0
    • Views: 6,092
    12-01-2015, 03:37 PM Go to last post
  8. [???] Basic Audio Manipulation.

    Started by Majora, 06-26-2013 09:40 PM
    • Replies: 1
    • Views: 1,050
    06-29-2013, 09:44 AM Go to last post
  9. [3.0]Suggestions regarding timed warps

    Started by XMuppetSB, 04-16-2014 02:50 AM
    • Replies: 0
    • Views: 1,012
    04-16-2014, 02:50 AM Go to last post
  10. [3.0]Suggestions for the Palette Editor

    Started by XMuppetSB, 04-22-2014 02:25 PM
    • Replies: 4
    • Views: 2,993
    01-12-2015, 12:02 PM Go to last post
  11. [3.0]Item Editor changes

    Started by XMuppetSB, 03-30-2014 01:52 PM
    • Replies: 4
    • Views: 2,104
    01-12-2015, 10:41 AM Go to last post
  12. [3.0] multi-threading

    Started by Majora, 05-15-2013 07:39 AM
    • Replies: 0
    • Views: 770
    05-15-2013, 07:39 AM Go to last post
  13. [3.0] Enemy Editor (Animation/Hitbox) Overhaul

    Started by CJC, 03-15-2014 06:44 PM
    • Replies: 0
    • Views: 1,754
    03-15-2014, 06:44 PM Go to last post
  14. [2.xx] [Item Editor] 'Can be picked up with...'

    Started by ZoriaRPG, 06-08-2015 12:36 AM
    • Replies: 0
    • Views: 1,049
    06-08-2015, 12:36 AM Go to last post
  15. [2.xx] Get UIDs and use them as Pointers

    Started by ZoriaRPG, 06-05-2015 01:53 AM
    • Replies: 2
    • Views: 1,313
    06-06-2015, 07:46 PM Go to last post
  16. [2.xx] Expanded void Remove()

    Started by ZoriaRPG, 06-05-2015 01:54 AM
    2 Pages
    1 2
    • Replies: 13
    • Views: 6,841
    06-09-2015, 01:24 AM Go to last post

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Armageddon Games is a game development group founded in 1997. We are extremely passionate about our work and our inspirations are mostly drawn from games of the 8-bit and 16-bit era.
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