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Forum: ZC Suggestions

Got a suggestion for the future of ZC? Let's hear it!

  1. Sticky Thread Sticky: Forum reopened

    Started by DarkDragon, 12-27-2012 01:41 PM
    • Replies: 0
    • Views: 22,529
    12-27-2012, 01:41 PM Go to last post
  1. Enhanced animations

    Started by *b*, 07-22-2004 10:47 PM
    • Replies: 4
    • Views: 1,812
    07-23-2004, 04:10 PM Go to last post
  2. fowl

    Started by *b*, 11-04-2004 08:36 PM
    • Replies: 1
    • Views: 1,202
    11-05-2004, 04:11 AM Go to last post
  3. two string ideas

    Started by *b*, 10-21-2004 04:57 PM
    • Replies: 0
    • Views: 1,136
    10-21-2004, 04:57 PM Go to last post
  4. non walkable graphic change

    Started by *b*, 09-24-2004 01:01 AM
    • Replies: 1
    • Views: 1,298
    09-24-2004, 01:25 PM Go to last post
  5. avoiding the deception

    Started by *b*, 09-07-2004 03:14 PM
    • Replies: 4
    • Views: 1,743
    09-07-2004, 07:35 PM Go to last post
  6. CSet 5

    Started by *b*, 08-24-2004 04:35 PM
    • Replies: 6
    • Views: 2,067
    08-25-2004, 12:56 AM Go to last post
  7. Disable certain Z1... things

    Started by *b*, 08-11-2004 10:38 PM
    • Replies: 2
    • Views: 1,675
    08-12-2004, 12:35 AM Go to last post
  8. AVI movies

    Started by *b*, 08-10-2004 01:08 AM
    • Replies: 7
    • Views: 2,260
    08-20-2004, 11:21 PM Go to last post
  9. Combo cycling on layers

    Started by *b*, 07-31-2004 02:25 AM
    • Replies: 3
    • Views: 1,622
    07-31-2004, 04:25 AM Go to last post
  10. GUI modifier

    Started by *b*, 07-26-2004 04:54 PM
    • Replies: 6
    • Views: 1,855
    07-27-2004, 01:30 AM Go to last post
  11. Warp combo

    Started by *b*, 03-12-2004 07:42 PM
    • Replies: 4
    • Views: 1,895
    03-13-2004, 04:32 PM Go to last post
  12. First steps to an enemy editor...

    Started by *b*, 06-03-2004 01:36 PM
    • Replies: 4
    • Views: 1,907
    07-13-2004, 07:47 AM Go to last post
  13. no Tracker looping

    Started by *b*, 05-15-2004 03:20 PM
    • Replies: 1
    • Views: 1,537
    05-15-2004, 04:20 PM Go to last post
  14. Palletes 12-14

    Started by *b*, 05-14-2004 03:28 PM
    • Replies: 7
    • Views: 2,310
    05-14-2004, 06:48 PM Go to last post
  15. Negative speed

    Started by *b*, 05-07-2004 01:33 PM
    • Replies: 2
    • Views: 1,664
    05-11-2004, 06:57 PM Go to last post
  16. Recent Files

    Started by *b*, 05-02-2004 01:15 PM
    • Replies: 0
    • Views: 1,227
    05-02-2004, 01:15 PM Go to last post
  17. Door combos made easy

    Started by *b*, 04-22-2004 06:22 PM
    • Replies: 4
    • Views: 1,850
    04-23-2004, 12:04 AM Go to last post
  18. Underwater swim animations

    Started by *b*, 04-01-2004 02:28 PM
    • Replies: 3
    • Views: 1,853
    04-01-2004, 06:10 PM Go to last post
  19. yet another warp suggestion

    Started by *b*, 03-19-2004 09:17 PM
    • Replies: 5
    • Views: 2,057
    03-21-2004, 03:45 PM Go to last post
  20. Cutscene idea...

    Started by *b*, 03-19-2004 01:08 AM
    • Replies: 3
    • Views: 1,823
    03-19-2004, 03:03 AM Go to last post

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Armageddon Games is a game development group founded in 1997. We are extremely passionate about our work and our inspirations are mostly drawn from games of the 8-bit and 16-bit era.
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