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Forum: ZC Suggestions

Got a suggestion for the future of ZC? Let's hear it!

  1. Sticky Thread Sticky: Forum reopened

    Started by DarkDragon, 12-27-2012 01:41 PM
    • Replies: 0
    • Views: 18,287
    12-27-2012, 01:41 PM Go to last post
  1. Allow 4 digit games played

    Started by zcfan27330, 09-03-2020 03:51 PM
    • Replies: 5
    • Views: 11,293
    09-17-2020, 09:08 PM Go to last post
  2. 3-Frame Flying for peahats

    Started by VEL, 09-06-2020 06:41 PM
    • Replies: 0
    • Views: 2,133
    09-06-2020, 06:41 PM Go to last post
  3. NPCs out of bounds

    Started by Downloader, 12-25-2018 12:41 AM
    • Replies: 5
    • Views: 25,320
    09-03-2020, 11:51 PM Go to last post
  4. Customizable "Guy"s for room types

    Started by cbailey78, 11-10-2019 01:56 AM
    • Replies: 1
    • Views: 11,995
    09-03-2020, 11:47 PM Go to last post
  5. Question Zelda Classic on the Gameshell

    Started by Dowdheur, 11-30-2018 04:43 AM
    clockworkos, gameshell
    • Replies: 2
    • Views: 8,181
    12-03-2018, 04:41 AM Go to last post
  6. Disable Subscreen Item Selection

    Started by Downloader, 04-01-2018 11:34 PM
    • Replies: 1
    • Views: 14,392
    04-10-2018, 12:13 AM Go to last post
  7. Arrays of Arrays

    Started by Downloader, 03-30-2018 01:03 AM
    • Replies: 8
    • Views: 11,222
    04-01-2018, 12:36 AM Go to last post
  8. Release Next Full Release without Nintendo Content

    Started by P-Tux7, 01-21-2018 10:49 PM
    • Replies: 1
    • Views: 13,388
    01-22-2018, 07:18 AM Go to last post
  9. Faster subscreen scrolling questrule

    Started by Avataro, 11-19-2017 04:03 PM
    • Replies: 2
    • Views: 10,504
    12-08-2017, 12:58 AM Go to last post
  10. Better tool tips

    Started by Lunaria, 12-04-2017 02:52 PM
    • Replies: 1
    • Views: 9,948
    12-08-2017, 12:53 AM Go to last post
    • Replies: 6
    • Views: 12,315
    11-29-2017, 10:29 PM Go to last post
  11. Add Defense for LW_SPARKLE, LW_FIRESPARKLE to Editor

    Started by ywkls, 09-13-2017 12:05 PM
    • Replies: 1
    • Views: 9,663
    09-19-2017, 01:33 AM Go to last post
  12. Expanding Save Slots to 99 from 15

    Started by Nightmare, 08-28-2017 10:37 AM
    • Replies: 5
    • Views: 10,143
    08-29-2017, 09:09 PM Go to last post
  13. EWeapon Maker

    Started by Nightmare, 08-29-2017 01:55 PM
    • Replies: 1
    • Views: 11,864
    08-29-2017, 04:51 PM Go to last post
  14. Cursor color jumping for the palette editor

    Started by Avataro, 06-04-2017 08:16 AM
    • Replies: 3
    • Views: 8,846
    06-06-2017, 02:01 PM Go to last post
  15. Looping controls for MP3/OGG files

    Started by Master_of_Power, 05-11-2017 08:52 AM
    • Replies: 2
    • Views: 10,375
    05-12-2017, 09:49 AM Go to last post
    • Replies: 3
    • Views: 9,032
    05-07-2017, 06:22 PM Go to last post
  16. Item TileWidth and TileHeight set via Item Editor

    Started by ywkls, 08-19-2016 10:04 PM
    • Replies: 6
    • Views: 14,727
    02-21-2017, 11:09 AM Go to last post
    • Replies: 0
    • Views: 6,898
    01-22-2017, 05:52 PM Go to last post
  17. Increasing the alias count

    Started by Lüt, 01-15-2017 06:58 AM
    2 Pages
    1 2
    • Replies: 18
    • Views: 20,748
    01-22-2017, 03:43 PM Go to last post

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Armageddon Games is a game development group founded in 1997. We are extremely passionate about our work and our inspirations are mostly drawn from games of the 8-bit and 16-bit era.
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