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Threads 1221 to 1240 of 1266

Forum: Beta Discussion

Main forum for ZC Beta Tester Use.

  1. Exclamation Sticky Thread Sticky: That box at the top of this forum

    Started by DarkDragon, 02-06-2007 07:08 PM
    5 Pages
    1 2 3 ... 5
    • Replies: 49
    • Views: 106,948
    12-07-2010, 11:05 AM Go to last post
  2. Sticky Thread Sticky: Read if you're using Vista

    Started by DarkDragon, 08-26-2007 04:41 PM
    2 Pages
    1 2
    • Replies: 19
    • Views: 48,713
    04-23-2010, 09:01 AM Go to last post
  3. Sticky Thread Sticky: Diagnosing ZC crash bugs - How YOU can help

    Started by jman2050, 01-22-2010 05:47 PM
    • Replies: 0
    • Views: 21,030
    01-22-2010, 05:47 PM Go to last post
  4. Sticky Thread Sticky: Attention Ubuntu 8.10 users

    Started by Deviance, 02-11-2009 02:30 AM
    • Replies: 0
    • Views: 18,586
    02-11-2009, 02:30 AM Go to last post
  1. Release Windows ZC player half only?

    Started by Cyclone, 03-18-2002 04:56 PM
    • Replies: 9
    • Views: 2,778
    03-20-2002, 10:38 AM Go to last post
  2. Bug thats been around for a while...

    Started by KingArthur, 03-19-2002 12:35 AM
    • Replies: 2
    • Views: 1,645
    03-19-2002, 08:57 PM Go to last post
  3. Test quest using trigger enemies.

    Started by Jigglysaint, 03-19-2002 08:18 PM
    • Replies: 0
    • Views: 1,264
    03-19-2002, 08:18 PM Go to last post
  4. Trigger Enemies

    Started by Starkist, 03-19-2002 01:07 AM
    • Replies: 3
    • Views: 1,701
    03-19-2002, 03:25 PM Go to last post
  5. Lens Bug in 139

    Started by Overlord, 03-19-2002 08:11 AM
    • Replies: 2
    • Views: 1,679
    03-19-2002, 09:17 AM Go to last post
  6. Zelda Classic 1.92 Beta 139

    Started by Dark Nation, 03-18-2002 10:05 AM
    2 Pages
    1 2
    • Replies: 16
    • Views: 4,554
    03-19-2002, 06:39 AM Go to last post
  7. Strings

    Started by JayeM, 03-19-2002 01:27 AM
    • Replies: 1
    • Views: 1,461
    03-19-2002, 01:36 AM Go to last post
  8. Version History

    Started by Cyclone, 03-19-2002 12:36 AM
    • Replies: 1
    • Views: 1,379
    03-19-2002, 01:34 AM Go to last post
  9. Exclamation MapMaker 192b138+

    Started by fatcatfan, 03-19-2002 12:05 AM
    • Replies: 0
    • Views: 1,449
    03-19-2002, 12:05 AM Go to last post
  10. Zelda Classic 1.92 Beta 138

    Started by Dark Nation, 03-16-2002 04:44 PM
    2 Pages
    1 2
    • Replies: 11
    • Views: 3,535
    03-18-2002, 07:34 PM Go to last post
  11. Beta 139 Progress

    Started by Dark Nation, 03-17-2002 09:35 AM
    • Replies: 5
    • Views: 1,995
    03-17-2002, 05:44 PM Go to last post
  12. Bug Report for Beta 138

    Started by KJAZZ, 03-16-2002 11:18 PM
    • Replies: 2
    • Views: 1,529
    03-17-2002, 04:31 PM Go to last post
  13. Pinpointed the Crashing bug!(138)

    Started by bigjoe, 03-17-2002 07:55 AM
    • Replies: 0
    • Views: 1,173
    03-17-2002, 07:55 AM Go to last post
    • Replies: 2
    • Views: 1,413
    03-17-2002, 06:38 AM Go to last post
  14. Been Grounded

    Started by McCrackin, 03-16-2002 01:40 PM
    • Replies: 0
    • Views: 1,268
    03-16-2002, 01:40 PM Go to last post
  15. Zelda Classic 1.92 Beta 136

    Started by Dark Nation, 03-14-2002 10:06 AM
    2 Pages
    1 2
    • Replies: 12
    • Views: 3,326
    03-15-2002, 06:52 PM Go to last post
  16. The only logical thing for me to do...

    Started by Cronic, 03-15-2002 11:29 AM
    • Replies: 4
    • Views: 1,879
    03-15-2002, 02:08 PM Go to last post
  17. Lots more bugs! These ones are yucky!

    Started by KJAZZ, 03-15-2002 01:00 AM
    • Replies: 2
    • Views: 1,487
    03-15-2002, 02:03 PM Go to last post
  18. Damn , more bugs

    Started by bigjoe, 03-14-2002 11:08 PM
    • Replies: 1
    • Views: 1,331
    03-15-2002, 01:05 AM Go to last post
  19. Hehehe, deadly crash bug

    Started by Jigglysaint, 03-14-2002 11:06 PM
    • Replies: 1
    • Views: 1,248
    03-15-2002, 12:26 AM Go to last post

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Armageddon Games is a game development group founded in 1997. We are extremely passionate about our work and our inspirations are mostly drawn from games of the 8-bit and 16-bit era.
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