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Forum: Beta Discussion

Main forum for ZC Beta Tester Use.

  1. Exclamation Sticky Thread Sticky: That box at the top of this forum

    Started by DarkDragon, 02-06-2007 07:08 PM
    5 Pages
    1 2 3 ... 5
    • Replies: 49
    • Views: 106,802
    12-07-2010, 11:05 AM Go to last post
  2. Sticky Thread Sticky: Read if you're using Vista

    Started by DarkDragon, 08-26-2007 04:41 PM
    2 Pages
    1 2
    • Replies: 19
    • Views: 48,639
    04-23-2010, 09:01 AM Go to last post
  3. Sticky Thread Sticky: Diagnosing ZC crash bugs - How YOU can help

    Started by jman2050, 01-22-2010 05:47 PM
    • Replies: 0
    • Views: 20,975
    01-22-2010, 05:47 PM Go to last post
  4. Sticky Thread Sticky: Attention Ubuntu 8.10 users

    Started by Deviance, 02-11-2009 02:30 AM
    • Replies: 0
    • Views: 18,535
    02-11-2009, 02:30 AM Go to last post
  1. new to beta testing

    Started by idontknow, 04-26-2003 09:39 AM
    • Replies: 4
    • Views: 1,397
    04-27-2003, 07:29 PM Go to last post
  2. Beta Tester Recognition

    Started by bigjoe, 04-25-2003 07:27 PM
    • Replies: 5
    • Views: 1,499
    04-27-2003, 10:21 AM Go to last post
  3. Moved: Tile Animation Reset

    Started by C-Dawg, 08-23-2006 01:30 PM
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  4. Door Combo Sets

    Started by Ganonator, 03-09-2003 05:26 AM
    • Replies: 2
    • Views: 1,092
    03-17-2003, 01:01 AM Go to last post
  5. ZC 1.92 Alpha 184 - 2

    Started by Ganonator, 02-24-2003 02:19 AM
    • Replies: 4
    • Views: 1,454
    02-25-2003, 12:55 AM Go to last post
  6. Question Question about the Magic Wand

    Started by AlphaDawg, 02-18-2003 09:33 PM
    • Replies: 2
    • Views: 1,138
    02-19-2003, 12:48 AM Go to last post
  7. Combo/Tile Animation

    Started by C-Dawg, 02-14-2003 04:40 PM
    • Replies: 1
    • Views: 1,068
    02-18-2003, 04:36 AM Go to last post
  8. Shops are not liking me...

    Started by Raichu86, 02-12-2003 11:33 PM
    • Replies: 0
    • Views: 894
    02-12-2003, 11:33 PM Go to last post
  9. Map Maker 183?

    Started by Nick, 02-10-2003 04:36 PM
    • Replies: 7
    • Views: 1,646
    02-11-2003, 11:43 AM Go to last post
  10. Couple more open slots

    Started by Cronic, 02-04-2003 08:03 AM
    • Replies: 7
    • Views: 1,641
    02-10-2003, 11:25 PM Go to last post
  11. For anyone interested in Alpha testing.

    Started by Cronic, 01-28-2003 04:50 PM
    • Replies: 8
    • Views: 1,719
    02-07-2003, 05:07 AM Go to last post
  12. Reporting in.

    Started by bigjoe, 01-29-2003 12:53 PM
    • Replies: 5
    • Views: 1,300
    01-30-2003, 05:00 AM Go to last post
  13. For your listening pleasure =)

    Started by Hermit, 01-24-2003 08:28 AM
    • Replies: 8
    • Views: 1,428
    01-28-2003, 02:07 PM Go to last post
  14. Zelda Classic 1.92 Beta 183

    Started by Dark Nation, 01-19-2003 03:23 AM
    • Replies: 8
    • Views: 2,054
    01-25-2003, 08:43 PM Go to last post
  15. Ganon Music

    Started by DarkFlameWolf, 01-20-2003 02:45 PM
    2 Pages
    1 2
    • Replies: 12
    • Views: 2,574
    01-23-2003, 02:36 AM Go to last post
  16. Secret Combo Flags

    Started by fatcatfan, 01-16-2003 02:24 PM
    • Replies: 4
    • Views: 1,304
    01-17-2003, 01:20 AM Go to last post
  17. About combo's animation and cycling

    Started by Sludge, 01-11-2003 04:35 AM
    • Replies: 2
    • Views: 1,004
    01-11-2003, 02:08 PM Go to last post
  18. Corrupted .qst file

    Started by C-Dawg, 01-10-2003 01:45 AM
    • Replies: 8
    • Views: 1,787
    01-11-2003, 02:52 AM Go to last post
  19. Zelda Classic 1.92 Beta 181

    Started by Dark Nation, 12-24-2002 04:41 AM
    2 Pages
    1 2
    • Replies: 18
    • Views: 3,402
    01-09-2003, 09:50 PM Go to last post
  20. combo cycling.. how do i set the time between combos??

    Started by Ganonator, 01-08-2003 02:25 AM
    2 Pages
    1 2
    • Replies: 11
    • Views: 2,194
    01-09-2003, 05:33 PM Go to last post

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Armageddon Games is a game development group founded in 1997. We are extremely passionate about our work and our inspirations are mostly drawn from games of the 8-bit and 16-bit era.
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