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Forum: Beta Discussion

Main forum for ZC Beta Tester Use.

  1. Exclamation Sticky Thread Sticky: That box at the top of this forum

    Started by DarkDragon, 02-06-2007 07:08 PM
    5 Pages
    1 2 3 ... 5
    • Replies: 49
    • Views: 106,892
    12-07-2010, 11:05 AM Go to last post
  2. Sticky Thread Sticky: Read if you're using Vista

    Started by DarkDragon, 08-26-2007 04:41 PM
    2 Pages
    1 2
    • Replies: 19
    • Views: 48,677
    04-23-2010, 09:01 AM Go to last post
  3. Sticky Thread Sticky: Diagnosing ZC crash bugs - How YOU can help

    Started by jman2050, 01-22-2010 05:47 PM
    • Replies: 0
    • Views: 21,007
    01-22-2010, 05:47 PM Go to last post
  4. Sticky Thread Sticky: Attention Ubuntu 8.10 users

    Started by Deviance, 02-11-2009 02:30 AM
    • Replies: 0
    • Views: 18,565
    02-11-2009, 02:30 AM Go to last post
  1. alleg42.dll not found

    Started by slothman, 08-15-2008 04:21 PM
    • Replies: 1
    • Views: 2,101
    08-15-2008, 06:11 PM Go to last post
  2. Exclamation The Unused Link Slash Misc Sprite...

    Started by XMuppetSB, 08-14-2008 11:57 AM
    • Replies: 0
    • Views: 1,571
    08-14-2008, 11:57 AM Go to last post
    • Replies: 3
    • Views: 1,828
    08-07-2008, 03:35 AM Go to last post
  3. Question Slingshot?

    Started by Mega Link, 08-05-2008 10:35 PM
    • Replies: 2
    • Views: 1,627
    08-06-2008, 01:16 AM Go to last post
  4. Combo Types on Layers?

    Started by The_Amaster, 08-04-2008 10:12 PM
    • Replies: 4
    • Views: 1,950
    08-05-2008, 02:49 PM Go to last post
  5. Save as 2.10 and another thing

    Started by rocksfan13, 08-04-2008 10:41 PM
    • Replies: 0
    • Views: 1,197
    08-04-2008, 10:41 PM Go to last post
  6. Question About the spinning tile combos...

    Started by XMuppetSB, 08-02-2008 02:36 PM
    • Replies: 6
    • Views: 2,077
    08-03-2008, 07:40 PM Go to last post
  7. Giving weapons via scripting

    Started by pkmnfrk, 07-31-2008 08:17 PM
    • Replies: 1
    • Views: 1,230
    08-02-2008, 03:51 AM Go to last post
  8. Free-Form Combo Allias Mode

    Started by idontknow, 08-01-2008 12:51 PM
    • Replies: 1
    • Views: 1,480
    08-02-2008, 03:49 AM Go to last post
  9. Concerning logging...

    Started by bigjoe, 07-22-2008 04:25 PM
    • Replies: 2
    • Views: 1,665
    07-31-2008, 08:20 PM Go to last post
  10. Question WTF is up with ROMView?

    Started by XMuppetSB, 07-18-2008 07:28 PM
    • Replies: 8
    • Views: 2,494
    07-31-2008, 03:44 PM Go to last post
  11. Brainstorming around a problem

    Started by pkmnfrk, 07-30-2008 04:49 PM
    • Replies: 2
    • Views: 1,356
    07-31-2008, 07:30 AM Go to last post
  12. You guys infesting me?

    Started by Freedom, 07-23-2008 01:52 PM
    • Replies: 4
    • Views: 1,684
    07-24-2008, 01:05 PM Go to last post
  13. yo Dark Nation

    Started by Freedom, 07-22-2008 12:53 PM
    • Replies: 7
    • Views: 2,024
    07-23-2008, 01:47 PM Go to last post
  14. What happened to the enemy editor?

    Started by King Aquamentus, 07-20-2008 08:35 PM
    • Replies: 3
    • Views: 1,921
    07-21-2008, 06:07 PM Go to last post
  15. Gleeok Tile Placement Question

    Started by Questwizard88, 07-19-2008 06:01 PM
    • Replies: 4
    • Views: 1,432
    07-21-2008, 09:57 AM Go to last post
  16. Well, this sounds impatient, but...

    Started by Russ, 07-15-2008 04:15 PM
    3 Pages
    1 2 3
    • Replies: 28
    • Views: 5,146
    07-20-2008, 11:42 PM Go to last post
  17. Question Fire, Ice, and Light arrows, need help.

    Started by sps999, 07-08-2008 11:57 AM
    • Replies: 3
    • Views: 1,521
    07-08-2008, 03:16 PM Go to last post
  18. Post Two Swords at the same time!

    Started by Misopesaminos, 05-08-2008 11:51 PM
    2 Pages
    1 2
    • Replies: 12
    • Views: 3,123
    07-03-2008, 04:48 PM Go to last post
  19. Lightbulb "Not sure what to put here yet."

    Started by Mega Link, 06-28-2008 01:44 PM
    • Replies: 9
    • Views: 2,331
    07-02-2008, 08:23 AM Go to last post

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Armageddon Games is a game development group founded in 1997. We are extremely passionate about our work and our inspirations are mostly drawn from games of the 8-bit and 16-bit era.
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