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Forum: Beta Discussion

Main forum for ZC Beta Tester Use.

  1. Exclamation Sticky Thread Sticky: That box at the top of this forum

    Started by DarkDragon, 02-06-2007 06:08 PM
    5 Pages
    1 2 3 ... 5
    • Replies: 49
    • Views: 27,333
    12-07-2010, 10:05 AM Go to last post
  2. Sticky Thread Sticky: Read if you're using Vista

    Started by DarkDragon, 08-26-2007 04:41 PM
    2 Pages
    1 2
    • Replies: 19
    • Views: 7,833
    04-23-2010, 09:01 AM Go to last post
  3. Sticky Thread Sticky: Diagnosing ZC crash bugs - How YOU can help

    Started by jman2050, 01-22-2010 04:47 PM
    • Replies: 0
    • Views: 2,072
    01-22-2010, 04:47 PM Go to last post
  4. Sticky Thread Sticky: Attention Ubuntu 8.10 users

    Started by Deviance, 02-11-2009 01:30 AM
    • Replies: 0
    • Views: 2,445
    02-11-2009, 01:30 AM Go to last post
  1. "Edit Dmap" Button on Tile/Side Warp

    Started by cbailey78, 12-30-2008 06:38 PM
    • Replies: 1
    • Views: 565
    12-30-2008, 07:07 PM Go to last post
  2. Large Mode: the official topic

    Started by _L_, 12-15-2008 06:00 AM
    8 Pages
    1 2 3 ... 8
    • Replies: 73
    • Views: 4,666
    12-30-2008, 06:41 AM Go to last post
    • Replies: 6
    • Views: 739
    12-23-2008, 09:33 PM Go to last post
  3. About invincible enemies...

    Started by XMuppetSB, 12-22-2008 04:55 PM
    • Replies: 1
    • Views: 613
    12-23-2008, 01:37 AM Go to last post
  4. annoying question

    Started by Shazza Dani, 12-19-2008 03:10 AM
    • Replies: 2
    • Views: 527
    12-19-2008, 03:37 AM Go to last post
  5. Special item caves

    Started by Matthew Bluefox, 12-12-2008 07:01 PM
    • Replies: 2
    • Views: 596
    12-13-2008, 04:43 AM Go to last post
  6. State of Zelda Classic 2.5

    Started by Shoelace, 08-23-2008 09:45 PM
    14 Pages
    1 2 3 ... 14
    • Replies: 137
    • Views: 10,394
    12-13-2008, 12:16 AM Go to last post
  7. Exporting and importing graphics pack

    Started by cbailey78, 12-02-2008 05:12 PM
    • Replies: 5
    • Views: 696
    12-10-2008, 09:52 PM Go to last post
  8. Don't look now, but build 1000 is nearing...

    Started by Din, 12-07-2008 03:02 PM
    3 Pages
    1 2 3
    • Replies: 23
    • Views: 1,980
    12-10-2008, 01:27 AM Go to last post
    • Replies: 3
    • Views: 664
    12-09-2008, 06:51 AM Go to last post
  9. ZQuest Minimap Palette

    Started by cbailey78, 12-07-2008 05:41 PM
    • Replies: 2
    • Views: 569
    12-08-2008, 03:19 PM Go to last post
    • Replies: 3
    • Views: 598
    12-06-2008, 05:52 PM Go to last post
  10. Exclamation There is one thing you forgot

    Started by cbailey78, 12-02-2008 08:22 PM
    • Replies: 5
    • Views: 733
    12-05-2008, 02:43 AM Go to last post
  11. Angry View Map in Zquest Gone?

    Started by cbailey78, 12-03-2008 06:45 PM
    • Replies: 2
    • Views: 534
    12-03-2008, 10:21 PM Go to last post
  12. Lightbulb I know I'm not supposed to suggest, but...

    Started by cbailey78, 11-21-2008 10:22 PM
    3 Pages
    1 2 3
    • Replies: 20
    • Views: 1,767
    12-02-2008, 05:26 PM Go to last post
  13. Shops broke, 887

    Started by Xyvol, 11-24-2008 11:40 PM
    • Replies: 4
    • Views: 679
    11-25-2008, 11:27 PM Go to last post
  14. NEED HELP /!\ WORLD SHATTERING EMERGENCY /!\

    Started by Zonhin, 11-19-2008 03:38 PM
    • Replies: 4
    • Views: 640
    11-19-2008, 04:05 PM Go to last post
  15. Post Changelog: Black background with white text?

    Started by Nicholas Steel, 11-14-2008 09:09 PM
    2 Pages
    1 2
    • Replies: 18
    • Views: 1,399
    11-17-2008, 04:38 AM Go to last post
  16. Latest Beta

    Started by Alex J Leon, 11-16-2008 01:10 PM
    • Replies: 1
    • Views: 515
    11-16-2008, 01:55 PM Go to last post
  17. Hello build 887!

    Started by Gleeok, 11-12-2008 02:52 AM
    • Replies: 6
    • Views: 740
    11-15-2008, 07:08 AM Go to last post

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Armageddon Games is a game development group founded in 1997. We are extremely passionate about our work and our inspirations are mostly drawn from games of the 8-bit and 16-bit era.
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